Player Matchup

Mal'Damba
Mal'Damba
Gold I
CaptainDPANDA
Mal'Damba
Gold I
Level 96
Champion Stats
5W - 1L
1,503 SR
Queue Stats
48W - 30L
1,643 Elo+
Party 1
Platinum I
DiddyEpstein
Unknown
Platinum I
Level 55
Champion Stats
8W - 4L
1,612 SR
Queue Stats
45W - 29L
1,601 Elo+
Party 1
Caspian
Caspian
Gold I
Peanut4Squirrel
Caspian
Gold I
Level 70
Champion Stats
89W - 91L
1,590 SR
Queue Stats
284W - 298L
1,469 Elo+
Solo
Barik
Barik
Gold V
TTD1983
Barik
Gold V
Level 89
Champion Stats
21W - 23L
1,541 SR
Queue Stats
123W - 137L
1,475 Elo+
Solo
Azaan
Azaan
Gold III
jackkaber
Azaan
Gold III
Level 632
Champion Stats
59W - 43L
1,623 SR
Queue Stats
781W - 775L
1,510 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 188
1,574 SR
1,539 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 505
1,596 SR
1,482 Elo+
Atlas
Atlas
Gold I
Danberbar
Atlas
Gold I
Level 80
Champion Stats
6W - 7L
1,572 SR
Queue Stats
92W - 78L
1,534 Elo+
Solo
Inara
Inara
Gold II
Deathf0x1286
Inara
Gold II
Level 999
Champion Stats
42W - 50L
1,584 SR
Queue Stats
1,135W - 1,122L
1,472 Elo+
Solo
Bomb King
Bomb King
Platinum IV
Gammelwindel
Bomb King
Platinum IV
Level 249
Champion Stats
15W - 15L
1,582 SR
Queue Stats
291W - 266L
1,521 Elo+
Solo
Grover
Grover
Gold IV
PetroCarechimba
Grover
Gold IV
Level 197
Champion Stats
18W - 19L
1,638 SR
Queue Stats
665W - 641L
1,461 Elo+
Solo
Talus
Talus
Gold I
aretory97_
Talus
Gold I
Level 999
Champion Stats
9W - 11L
1,606 SR
Queue Stats
1,125W - 1,126L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CaptainDPANDA
Mal'Damba
31
4 / 2 / 30
3,489
291
25,074
20,402
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

DiddyEpstein
Unknown
36
17 / 7 / 17
3,894
325
107,215
43,103
0

Level 2

Level 2

Level 1

Level 5

Level 5

Level 1

31
12 / 5 / 12
3,107
259
70,639
32,659
3,200
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 75 after hitting an enemy with War.

Level 5

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Barik
TTD1983
Barik
16
11 / 6 / 14
4,199
350
51,595
57,681
39,266
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Azaan
jackkaber
Azaan
59
12 / 2 / 18
3,610
301
78,257
69,480
21,218
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
YagorathTyra
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Danberbar
Atlas
41
5 / 11 / 1
2,098
175
52,548
97,113
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
4 / 12 / 3
2,593
216
44,867
85,633
18,317
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bomb King
Gammelwindel
Bomb King
59
2 / 10 / 4
1,986
166
48,690
52,559
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
3 / 12 / 9
3,094
258
31,688
57,880
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Talus
59
8 / 11 / 2
2,294
191
45,532
39,595
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 30%

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 4s
Objective Time
5m 20s
147
Kill Participation
41
56
Kills
22
22
Deaths
56
91
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
CaptainDPANDA
Mal'Damba
4
2
30
9.5
L
Atlas
Danberbar
Atlas
5
11
1
0.5
L
4
12
3
0.46
W
DiddyEpstein
Unknown
17
7
17
3.64
L
Bomb King
Gammelwindel
Bomb King
2
10
4
0.4
W
12
5
12
3.6
L
3
12
9
0.63
W
Barik
TTD1983
Barik
11
6
14
3
L
Talus
8
11
2
0.82
W
Azaan
jackkaber
Azaan
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,780
Damage
223,325
223,325
Taken
332,780
63,684
Shielding
18,317
144,201
Healing
129,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
CaptainDPANDA
Mal'Damba
25,074
14,466
78,586
16,243
20,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
Danberbar
Atlas
52,548
52,548
0
5,856
97,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
44,867
28,787
0
4,965
85,633
18,317
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
DiddyEpstein
Unknown
107,215
89,650
0
524
43,103
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Bomb King
Gammelwindel
Bomb King
48,690
41,041
0
5,664
52,559
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,639
36,086
836
14,855
32,659
3,200
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
31,688
27,138
74,134
30,289
57,880
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Barik
TTD1983
Barik
51,595
51,595
0
10,991
57,681
39,266
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Talus
45,532
43,234
0
8,964
39,595
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Azaan
jackkaber
Azaan
78,257
59,021
0
22,166
69,480
21,218
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role