Player Matchup

Imani
Imani
Dziobek198408
Imani
Level 347
Champion Stats
2W - 11L
1,366 SR
Queue Stats
193W - 173L
1,536 Elo+
Solo
Io
Io
Nanakiss707
Io
Level 29
Champion Stats
4W - 3L
1,826 SR
Queue Stats
4W - 8L
1,335 Elo+
Solo
Vora
Vora
TheDoomsdayGamer
Vora
Level 321
Champion Stats
15W - 27L
1,396 SR
Queue Stats
604W - 596L
1,514 Elo+
Solo
Khan
Khan
Yessirskee_
Khan
Level 17
Champion Stats
2W - 2L
1,878 SR
Queue Stats
5W - 7L
1,531 Elo+
Solo
Jenos
Jenos
jazztheman619
Jenos
Level 38
Champion Stats
10W - 4L
1,339 SR
Queue Stats
16W - 11L
1,369 Elo+
Solo
Team Averages
Level 150
1,561 SR
1,457 Elo+

VS

Team Averages
Level 519
1,545 SR
1,503 Elo+
Talus
Talus
Amaru-Ka-Astro
Talus
Level 601
Champion Stats
16W - 15L
1,517 SR
Queue Stats
291W - 251L
1,554 Elo+
Solo
Makoa
Makoa
DeangeloPerez
Makoa
Level 110
Champion Stats
8W - 7L
1,739 SR
Queue Stats
76W - 84L
1,406 Elo+
Solo
Barik
Barik
MACR7
Barik
Level 125
Champion Stats
1W - 0L
1,500 SR
Queue Stats
123W - 103L
1,509 Elo+
Solo
Viktor
Viktor
diazholejr
Viktor
Level 999
Champion Stats
30W - 42L
1,452 SR
Queue Stats
1,370W - 1,419L
1,488 Elo+
Solo
Rei
Rei
slimshady x67
Rei
Level 758
Champion Stats
190W - 236L
1,515 SR
Queue Stats
2,986W - 3,043L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 0
1,053
176
30,652
20,693
2,000
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

12
0 / 0 / 0
723
121
0
0
0
56
0 / 5 / 1
838
140
15,949
17,556
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

11
1 / 2 / 0
915
153
8,418
27,320
15,650
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

26
0 / 3 / 1
930
155
10,367
16,170
2,270
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
11 / 1 / 2
2,012
335
31,378
20,271
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

51
1 / 0 / 2
1,572
262
11,552
22,183
8,558
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Barik
MACR7
Barik
54
0 / 0 / 2
1,768
295
10,142
7,184
11,029
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Viktor
diazholejr
Viktor
60
3 / 1 / 4
1,684
281
21,293
13,065
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 40%.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

56
0 / 0 / 8
1,855
309
7,374
2,683
0
Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2s
Objective Time
5m 19s
4
Kill Participation
33
2
Kills
15
15
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
W
1
0
2
2
L
1
5
0
0.2
W
Barik
MACR7
Barik
0
0
2
1
L
0
0
0
0
L
0
5
1
0.1
L
1
2
0
0.5
W
Viktor
diazholejr
Viktor
3
1
4
5
L
0
3
1
0.17
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,386
Damage
81,739
81,739
Taken
65,386
19,920
Shielding
19,587
38,601
Healing
55,890
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
31,378
30,598
0
4,879
20,271
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
11,552
11,164
0
3,951
22,183
8,558
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,652
11,011
0
970
20,693
2,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
MACR7
Barik
10,142
10,142
0
2,269
7,184
11,029
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
0
0
0
0
0
0
L
15,949
13,849
0
950
17,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,418
8,418
1,873
5,751
27,320
15,650
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Viktor
diazholejr
Viktor
21,293
15,874
0
1,308
13,065
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,367
8,114
21,504
7,553
16,170
2,270
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
7,374
6,622
40,931
2,552
2,683
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role