Player Matchup

Fernando
Fernando
Antonis2005g
Fernando
Level 38
Champion Stats
14W - 13L
1,605 SR
Queue Stats
22W - 27L
1,484 Elo+
Solo
Zhin
Zhin
GamzeeDeku
Zhin
Level 54
Champion Stats
3W - 3L
1,650 SR
Queue Stats
29W - 20L
1,549 Elo+
Solo
Makoa
Makoa
JMLh5
Makoa
Level 35
Champion Stats
0W - 2L
1,662 SR
Queue Stats
44W - 54L
1,416 Elo+
Solo
Seris
Seris
Random_1917
Seris
Level 437
Champion Stats
254W - 243L
1,575 SR
Queue Stats
781W - 771L
1,519 Elo+
Solo
Furia
Furia
Венздей
Furia
Level 63
Champion Stats
48W - 32L
1,674 SR
Queue Stats
250W - 244L
1,586 Elo+
Solo
Team Averages
Level 125
1,633 SR
1,511 Elo+

VS

Team Averages
Level 83
1,555 SR
1,535 Elo+
Viktor
Viktor
Axecuitor
Viktor
Level 69
Champion Stats
2W - 2L
1,476 SR
Queue Stats
154W - 161L
1,565 Elo+
Solo
Caspian
Caspian
HinataShojo333
Caspian
Level 49
Champion Stats
45W - 48L
1,646 SR
Queue Stats
87W - 83L
1,597 Elo+
Party 1
Androxus
Androxus
Loccuss
Androxus
Level 10
Champion Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Jenos
Jenos
Splabroni
Jenos
Level 187
Champion Stats
31W - 29L
1,578 SR
Queue Stats
464W - 451L
1,492 Elo+
Party 2
Vora
Vora
saladboy12321
Vora
Level 100
Champion Stats
374W - 308L
1,577 SR
Queue Stats
397W - 347L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Antonis2005g
Fernando
25
3 / 17 / 13
4,032
224
54,081
152,986
152,166
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

33
4 / 25 / 8
3,138
174
42,887
81,955
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Makoa
JMLh5
Makoa
30
8 / 14 / 6
3,731
207
63,961
166,757
46,213
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

45
12 / 14 / 12
4,125
229
74,201
86,652
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

12
11 / 14 / 13
5,084
282
45,405
59,518
8,398
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Axecuitor
Viktor
29
15 / 6 / 30
4,985
277
149,311
54,396
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

17
32 / 11 / 19
5,285
294
125,085
68,734
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Androxus
Loccuss
Androxus
6
12 / 5 / 33
4,178
232
93,056
34,370
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Jenos
Splabroni
Jenos
59
7 / 9 / 42
4,637
258
47,822
45,142
12,217
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

23
18 / 7 / 28
4,920
273
132,594
77,893
14,532
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
9m 41s
90
Kill Participation
236
38
Kills
84
84
Deaths
38
52
Assists
152
Player
Kills
Deaths
Assists
KDA
L
Fernando
Antonis2005g
Fernando
3
17
13
0.56
W
Viktor
Axecuitor
Viktor
15
6
30
5
L
4
25
8
0.32
W
32
11
19
3.77
L
Makoa
JMLh5
Makoa
8
14
6
0.79
W
Androxus
Loccuss
Androxus
12
5
33
5.7
L
12
14
12
1.29
W
Jenos
Splabroni
Jenos
7
9
42
3.11
W
18
7
28
4.57
L
11
14
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,535
Damage
547,868
547,868
Taken
280,535
206,777
Shielding
26,749
244,882
Healing
155,827
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Antonis2005g
Fernando
54,081
24,964
0
1,301
152,986
152,166
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
Axecuitor
Viktor
149,311
105,021
0
3,710
54,396
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
42,887
36,942
0
254
81,955
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
125,085
74,479
0
7,845
68,734
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
JMLh5
Makoa
63,961
60,797
0
2,027
166,757
46,213
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Loccuss
Androxus
93,056
81,164
0
8,099
34,370
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
74,201
56,222
64,630
31,603
86,652
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Jenos
Splabroni
Jenos
47,822
28,853
97,603
24,522
45,142
12,217
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
132,594
91,408
0
14,048
77,893
14,532

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
45,405
26,747
127,147
17,920
59,518
8,398
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role