Player Matchup

Raum
Raum
Bronze IV
Lord_Enyeru
Raum
Bronze IV
Level 58
Champion Stats
2W - 5L
1,541 SR
Queue Stats
4W - 6L
1,076 Elo+
Solo
VII
VII
Silver IV
RUSHLIMBAUGH
VII
Silver IV
Level 999
Champion Stats
71W - 108L
1,499 SR
Queue Stats
2,808W - 2,802L
1,416 Elo+
Solo
Jenos
Jenos
Gold IV
ScrappyiPsay
Jenos
Gold IV
Level 980
Champion Stats
346W - 316L
1,628 SR
Queue Stats
1,976W - 1,971L
1,493 Elo+
Solo
Inara
Inara
Silver III
ZmokyR
Inara
Silver III
Level 977
Champion Stats
133W - 116L
1,630 SR
Queue Stats
488W - 475L
1,423 Elo+
Solo
Dredge
Dredge
Silver III
totolate420
Dredge
Silver III
Level 47
Champion Stats
5W - 3L
1,716 SR
Queue Stats
65W - 82L
1,414 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 612
1,603 SR
1,364 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 206
1,521 SR
1,335 Elo+
Seris
Seris
Silver I
DJPAULO511
Seris
Silver I
Level 62
Champion Stats
109W - 99L
1,566 SR
Queue Stats
700W - 675L
1,403 Elo+
Solo
Zhin
Zhin
Qualifying
Nathynathy8532
Zhin
Qualifying
Level 227
Champion Stats
0W - 2L
1,480 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 1
Torvald
Torvald
Silver V
Thunderkai69420
Torvald
Silver V
Level 188
Champion Stats
22W - 23L
1,553 SR
Queue Stats
665W - 693L
1,392 Elo+
Solo
Octavia
Octavia
Silver IV
Urke_92
Octavia
Silver IV
Level 367
Champion Stats
7W - 9L
1,554 SR
Queue Stats
589W - 598L
1,449 Elo+
Solo
Fernando
Fernando
Bronze I
colaaares
Fernando
Bronze I
Level 184
Champion Stats
11W - 14L
1,453 SR
Queue Stats
136W - 173L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
4 / 2 / 15
2,602
372
24,288
69,312
500
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
5 / 3 / 8
1,970
281
20,588
18,632
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

58
7 / 1 / 17
2,660
380
16,048
14,728
6,995
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
ZmokyR
Inara
57
4 / 1 / 15
2,361
337
35,283
51,298
20,160
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
17
9 / 2 / 9
2,389
341
48,227
16,768
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
WilloTalus
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
25
2 / 4 / 2
1,469
210
42,745
27,601
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

50
0 / 8 / 1
1,015
145
17,663
28,231
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

46
3 / 6 / 2
1,521
217
23,211
21,137
37,732
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Octavia
Urke_92
Octavia
59
3 / 4 / 2
1,672
239
60,047
15,664
18,625
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
colaaares
Fernando
50
1 / 7 / 1
1,455
208
27,072
51,801
45,884
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 6s
Objective Time
1m 29s
93
Kill Participation
17
29
Kills
9
9
Deaths
29
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Seris
2
4
2
0.75
W
4
2
15
5.75
L
0
8
1
0.06
W
5
3
8
3
W
7
1
17
15.5
L
3
6
2
0.67
L
Octavia
Urke_92
Octavia
3
4
2
1
W
Inara
ZmokyR
Inara
4
1
15
11.5
L
Fernando
colaaares
Fernando
1
7
1
0.21
W
Dredge
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,434
Damage
170,738
170,738
Taken
144,434
27,655
Shielding
102,241
101,149
Healing
48,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
42,745
35,081
25,079
12,478
27,601
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,288
24,288
16,762
4,959
69,312
500
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
17,663
14,958
0
5,311
28,231
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,588
18,294
0
1,013
18,632
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,048
9,579
67,084
9,755
14,728
6,995
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
23,211
20,673
1,307
0
21,137
37,732
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Octavia
Urke_92
Octavia
60,047
52,337
275
2,212
15,664
18,625
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Inara
ZmokyR
Inara
35,283
28,404
0
1,384
51,298
20,160
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
colaaares
Fernando
27,072
20,191
0
1,731
51,801
45,884
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Dredge
48,227
39,403
0
192
16,768
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role