Player Matchup
VS
Match Stats

Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2

Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2

Dreadnought
Armor
Increase your maximum Health by 250.
Level 5

Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5

Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Level 3

Proximity
Advance
Reduce your damage taken by 9% for 3s after activating Advance.
Level 3

Opulence
Missile Launcher
Heal 180 health for each player hit by Missile Launcher.
Level 3

Metal March
Missile Launcher
Reduce your damage taken by 3% for 2s after using Missile Launcher.
Level 1

Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5

Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Plateau
Impasse
Gain a 250-Health Shield for 3s after activating Impasse.
Level 2

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 2s.
Level 2

Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Featherlite
Prowl
Reduce your damage taken by 5% while Prowl is active.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Force of Nature
Armor
Gain a 750-Health Shield for 3s after dropping to or below 50% Health.
Level 5

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Level 1

Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2

Adrenaline
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Barkskin
Armor
Increase your maximum Health by 375.
Level 5

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 8%.
Level 2

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.4s.
Level 4

Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
Level 3

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4

Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Level 1

One Man's Treasure
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Field Deploy
Turret
Heal for 80 each time one of your base Turrets hits an enemy.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5

Spring Tide
Shell Spin
Heal for 500 for each enemy hit with Shell Spin.
Level 2

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Tidal Grace
Shell Shield
Heal for 110 every 1s while Shell Shield is active.
Level 2

Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

In The Fray
Nade Launcher
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4

Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2

Sprouts
Seedling
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Level 2

Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.