Player Matchup

Ruckus
Ruckus
Gold III
CtrlAltDfeat
Ruckus
Gold III
Level 84
Champion Stats
4W - 4L
1,720 SR
Queue Stats
191W - 160L
1,498 Elo+
Party 1
Cassie
Cassie
Platinum IV
DoorknobLicker
Cassie
Platinum IV
Level 67
Champion Stats
4W - 4L
1,706 SR
Queue Stats
130W - 98L
1,485 Elo+
Party 1
Corvus
Corvus
Silver IV
Elle64Vt
Corvus
Silver IV
Level 902
Champion Stats
15W - 9L
1,699 SR
Queue Stats
271W - 300L
1,395 Elo+
Solo
Fernando
Fernando
Gold V
e621sTopCustomer
Fernando
Gold V
Level 215
Champion Stats
3W - 1L
1,856 SR
Queue Stats
180W - 156L
1,498 Elo+
Party 1
Pip
Pip
Gold V
iamnewplshelp
Pip
Gold V
Level 62
Champion Stats
7W - 10L
1,595 SR
Queue Stats
226W - 228L
1,439 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 266
1,715 SR
1,463 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 500
1,563 SR
1,408 Elo+
Barik
Barik
Silver IV
FunkPlicker
Barik
Silver IV
Level 999
Champion Stats
102W - 99L
1,596 SR
Queue Stats
265W - 274L
1,416 Elo+
Solo
Terminus
Terminus
Bronze I
LadyBrilliance
Terminus
Bronze I
Level 253
Champion Stats
12W - 6L
1,656 SR
Queue Stats
111W - 133L
1,338 Elo+
Solo
Zhin
Zhin
Qualifying
NATLUSdu31
Zhin
Qualifying
Level 96
Champion Stats
1W - 2L
1,531 SR
Queue Stats
4W - 10L
1,261 Elo+
Solo
Tyra
Tyra
Silver IV
PavanTheGreat
Tyra
Silver IV
Level 433
Champion Stats
21W - 20L
1,528 SR
Queue Stats
168W - 154L
1,479 Elo+
Solo
Seris
Seris
Platinum I
hrhrhrhrhrhr
Seris
Platinum I
Level 717
Champion Stats
12W - 20L
1,505 SR
Queue Stats
654W - 615L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
47
13 / 7 / 15
2,782
253
59,291
71,412
30,333
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

38
10 / 7 / 12
2,368
215
73,062
34,221
0
Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 25%.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Corvus
Elle64Vt
Corvus
59
5 / 6 / 17
2,285
208
31,917
28,276
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
12 / 10 / 15
3,698
336
76,877
121,461
60,477
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

39
0 / 6 / 25
2,166
197
44,278
31,779
12,320
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bans
VoraKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
Makoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 6 / 12
3,706
337
65,374
78,559
73,877
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Terminus
59
4 / 9 / 5
2,881
262
35,032
73,024
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

58
5 / 9 / 7
2,762
251
45,112
44,122
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

59
12 / 9 / 12
3,545
322
77,385
44,561
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
6 / 5 / 20
3,740
340
64,246
41,091
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 59s
Objective Time
10m 37s
124
Kill Participation
92
40
Kills
36
36
Deaths
38
84
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ruckus
13
7
15
2.93
L
10
7
12
2.29
L
Corvus
Elle64Vt
Corvus
5
6
17
2.25
W
9
6
12
2.5
W
Terminus
4
9
5
0.72
W
5
9
7
0.94
W
12
9
12
2
L
12
10
15
1.95
W
6
5
20
3.2
L
0
6
25
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,425
Damage
287,149
287,149
Taken
281,357
103,130
Shielding
73,877
166,406
Healing
152,419
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
59,291
35,785
0
3,709
71,412
30,333
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
73,062
54,712
2,335
7,346
34,221
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
Elle64Vt
Corvus
31,917
22,247
69,424
10,257
28,276
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
65,374
65,374
0
11,687
78,559
73,877
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Terminus
35,032
13,834
198
13,526
73,024
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
45,112
39,851
0
10,785
44,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
77,385
58,514
0
4,036
44,561
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
76,877
47,889
0
13,151
121,461
60,477

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
64,246
50,972
88,274
23,913
41,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
44,278
40,434
44,884
15,300
31,779
12,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role