Player Matchup

Inara
Inara
Gold III
Bananir
Inara
Gold III
Level 686
Champion Stats
39W - 56L
1,570 SR
Queue Stats
372W - 371L
1,455 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold IV
Reinhardt10
Betty la Bomba
Gold IV
Level 999
Champion Stats
3W - 4L
1,448 SR
Queue Stats
245W - 253L
1,387 Elo+
Solo
Azaan
Azaan
Platinum II
SHABADUBA
Azaan
Platinum II
Level 159
Champion Stats
29W - 19L
1,803 SR
Queue Stats
394W - 379L
1,475 Elo+
Party 1
Jenos
Jenos
Platinum V
Tiignon
Jenos
Platinum V
Level 249
Champion Stats
14W - 9L
1,540 SR
Queue Stats
76W - 68L
1,518 Elo+
Solo
Cassie
Cassie
Platinum V
Yanoko
Cassie
Platinum V
Level 936
Champion Stats
53W - 54L
1,575 SR
Queue Stats
461W - 446L
1,483 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 606
1,587 SR
1,464 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 549
1,598 SR
1,498 Elo+
Mal'Damba
Mal'Damba
Gold IV
AsharMaC
Mal'Damba
Gold IV
Level 646
Champion Stats
15W - 25L
1,582 SR
Queue Stats
494W - 496L
1,460 Elo+
Solo
Koga
Koga
Gold I
F4ke_WRLD_btw
Koga
Gold I
Level 141
Champion Stats
29W - 16L
1,653 SR
Queue Stats
133W - 128L
1,518 Elo+
Party 2
Fernando
Fernando
Platinum IV
HellSpawn974
Fernando
Platinum IV
Level 999
Champion Stats
375W - 288L
1,656 SR
Queue Stats
1,485W - 1,408L
1,544 Elo+
Solo
Sha Lin
Sha Lin
Gold II
Ouroubourous
Sha Lin
Gold II
Level 887
Champion Stats
3W - 3L
1,600 SR
Queue Stats
135W - 140L
1,488 Elo+
Solo
Ash
Ash
Gold V
quixyfishy
Ash
Gold V
Level 71
Champion Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bananir
Inara
59
2 / 2 / 7
2,427
303
14,494
36,363
3,119
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Betty la Bomba
Reinhardt10
Betty la Bomba
44
6 / 2 / 9
2,197
275
53,413
16,951
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 160%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Azaan
SHABADUBA
Azaan
47
10 / 3 / 7
2,383
298
33,155
64,738
10,260
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Jenos
Tiignon
Jenos
55
4 / 1 / 15
2,499
312
15,398
8,242
3,762
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
Yanoko
Cassie
59
9 / 1 / 9
2,481
310
59,116
22,449
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Bans
Vora
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AsharMaC
Mal'Damba
59
0 / 6 / 2
1,323
165
13,388
32,458
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

45
3 / 7 / 1
1,358
170
37,872
24,524
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
HellSpawn974
Fernando
48
3 / 6 / 1
1,442
180
27,512
45,617
23,596
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Sha Lin
Ouroubourous
Sha Lin
55
3 / 6 / 4
1,709
214
51,048
31,143
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

55
0 / 6 / 3
1,383
173
18,923
41,834
26,803
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
1m 47s
78
Kill Participation
20
31
Kills
9
9
Deaths
31
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
AsharMaC
Mal'Damba
0
6
2
0.17
W
Inara
Bananir
Inara
2
2
7
2.75
L
3
7
1
0.5
L
Fernando
HellSpawn974
Fernando
3
6
1
0.58
L
Sha Lin
Ouroubourous
Sha Lin
3
6
4
0.83
W
Betty la Bomba
Reinhardt10
Betty la Bomba
6
2
9
5.25
W
Azaan
SHABADUBA
Azaan
10
3
7
4.5
W
Jenos
Tiignon
Jenos
4
1
15
11.5
W
Cassie
Yanoko
Cassie
9
1
9
13.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,576
Damage
148,743
148,743
Taken
175,576
17,141
Shielding
50,399
104,982
Healing
53,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
AsharMaC
Mal'Damba
13,388
5,970
36,968
10,972
32,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Bananir
Inara
14,494
12,214
0
3,028
36,363
3,119
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
37,872
29,414
0
1,338
24,524
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
HellSpawn974
Fernando
27,512
11,092
0
490
45,617
23,596
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
Ouroubourous
Sha Lin
51,048
47,972
0
1,828
31,143
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Betty la Bomba
Reinhardt10
Betty la Bomba
53,413
25,116
0
1,997
16,951
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
SHABADUBA
Azaan
33,155
25,077
0
14,880
64,738
10,260
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Tiignon
Jenos
15,398
8,354
78,073
5,412
8,242
3,762
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Cassie
Yanoko
Cassie
59,116
52,773
0
1,592
22,449
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,923
15,957
0
1,948
41,834
26,803
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role