Player Matchup

Inara
Inara
Silver V
Askingcar
Inara
Silver V
Level 116
Champion Stats
7W - 5L
1,772 SR
Queue Stats
86W - 79L
1,403 Elo+
Solo
Zhin
Zhin
Bronze I
DulceDodo
Zhin
Bronze I
Level 185
Champion Stats
12W - 10L
1,620 SR
Queue Stats
366W - 385L
1,365 Elo+
Solo
Lian
Lian
Silver III
Kuriow
Lian
Silver III
Level 44
Champion Stats
2W - 7L
1,498 SR
Queue Stats
15W - 25L
1,394 Elo+
Party 1
Lillith
Lillith
Bronze III
Kymzinho
Lillith
Bronze III
Level 48
Champion Stats
3W - 6L
1,504 SR
Queue Stats
28W - 53L
1,343 Elo+
Solo
Fernando
Fernando
Silver IV
bombaklad123496
Fernando
Silver IV
Level 49
Champion Stats
13W - 13L
1,591 SR
Queue Stats
15W - 25L
1,394 Elo+
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,597 SR
1,380 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 348
1,543 SR
1,382 Elo+
Makoa
Makoa
Bronze II
AlainPro9391
Makoa
Bronze II
Level 68
Champion Stats
4W - 5L
1,633 SR
Queue Stats
24W - 38L
1,294 Elo+
Solo
Rei
Rei
Silver IV
BrittanyMwa
Rei
Silver IV
Level 68
Champion Stats
23W - 28L
1,455 SR
Queue Stats
96W - 127L
1,341 Elo+
Party 2
Seris
Seris
Gold V
DJPAULO511
Seris
Gold V
Level 60
Champion Stats
89W - 86L
1,587 SR
Queue Stats
536W - 527L
1,473 Elo+
Party 2
Vora
Vora
Bronze I
XXYACKELIN420
Vora
Bronze I
Level 826
Champion Stats
53W - 73L
1,515 SR
Queue Stats
684W - 741L
1,394 Elo+
Solo
Khan
Khan
Silver II
juliand974
Khan
Silver II
Level 716
Champion Stats
37W - 41L
1,527 SR
Queue Stats
1,267W - 1,280L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Askingcar
Inara
48
3 / 8 / 11
2,206
201
55,658
58,863
18,504
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Zhin
49
7 / 9 / 6
2,440
222
54,692
42,257
0
Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Lian
Kuriow
Lian
17
5 / 10 / 8
2,275
207
75,386
32,622
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Lillith
Kymzinho
Lillith
50
4 / 9 / 8
2,033
185
61,448
33,802
750
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
7
4 / 12 / 8
2,378
216
70,039
76,137
39,966
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
WilloBetty la Bomba
Team 1 Score

1

VS

Team 2 Score

4

Bans
SkyeTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
5 / 7 / 15
3,264
297
53,939
115,255
18,616
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 360 after hitting an enemy with Dredge Anchor.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

14
0 / 6 / 16
2,974
270
18,523
51,797
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Seris
24
5 / 4 / 21
3,549
323
48,969
53,882
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

55
24 / 2 / 9
3,895
354
72,336
27,378
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
14 / 4 / 9
3,340
304
49,914
68,911
10,192
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 46s
Objective Time
7m 51s
64
Kill Participation
118
23
Kills
48
48
Deaths
23
41
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
7
15
1.79
L
Inara
Askingcar
Inara
3
8
11
1.06
W
0
6
16
1.33
W
Seris
5
4
21
3.88
L
Zhin
7
9
6
1.11
L
Lian
Kuriow
Lian
5
10
8
0.9
L
Lillith
Kymzinho
Lillith
4
9
8
0.89
W
24
2
9
14.25
L
Fernando
4
12
8
0.67
W
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,223
Damage
243,681
243,681
Taken
317,223
59,220
Shielding
28,808
47,366
Healing
207,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,939
49,136
0
5,991
115,255
18,616
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
Askingcar
Inara
55,658
40,211
0
1,235
58,863
18,504

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,523
16,865
60,763
24,421
51,797
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Seris
48,969
40,127
62,922
23,024
53,882
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Zhin
54,692
47,700
0
9,157
42,257
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lian
Kuriow
Lian
75,386
71,016
0
1,419
32,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Lillith
Kymzinho
Lillith
61,448
13,175
32,172
339
33,802
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
72,336
41,992
0
8,188
27,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
70,039
42,277
0
3,044
76,137
39,966
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
49,914
46,262
9,452
13,079
68,911
10,192
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role