Player Matchup

Jenos
Jenos
Platinum II
Cas0per1
Jenos
Platinum II
Level 500
Champion Stats
19W - 24L
1,611 SR
Queue Stats
1,174W - 1,121L
1,584 Elo+
Party 1
Fernando
Fernando
Silver I
Eryx0
Fernando
Silver I
Level 98
Champion Stats
26W - 12L
1,558 SR
Queue Stats
289W - 277L
1,410 Elo+
Party 1
Sha Lin
Sha Lin
Gold III
RSKPZ
Sha Lin
Gold III
Level 999
Champion Stats
136W - 95L
1,687 SR
Queue Stats
615W - 599L
1,494 Elo+
Solo
Zhin
Zhin
Platinum I
Trexes
Zhin
Platinum I
Level 203
Champion Stats
3W - 10L
1,597 SR
Queue Stats
200W - 171L
1,597 Elo+
Solo
Ash
Ash
Gold III
merlo-terso
Ash
Gold III
Level 429
Champion Stats
7W - 16L
1,444 SR
Queue Stats
458W - 449L
1,506 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 446
1,579 SR
1,518 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 578
1,599 SR
1,557 Elo+
Grover
Grover
Platinum II
FlowerDins
Grover
Platinum II
Level 802
Champion Stats
12W - 11L
1,660 SR
Queue Stats
543W - 484L
1,642 Elo+
Party 2
Barik
Barik
Gold IV
MateGimmeAName
Barik
Gold IV
Level 717
Champion Stats
13W - 17L
1,541 SR
Queue Stats
532W - 508L
1,528 Elo+
Solo
Raum
Raum
Gold III
OldGeek43
Raum
Gold III
Level 148
Champion Stats
11W - 12L
1,574 SR
Queue Stats
275W - 277L
1,466 Elo+
Solo
Koga
Koga
Gold II
choppysticky
Koga
Gold II
Level 999
Champion Stats
42W - 35L
1,615 SR
Queue Stats
194W - 192L
1,548 Elo+
Party 2
Khan
Khan
Platinum IV
staZis26
Khan
Platinum IV
Level 226
Champion Stats
8W - 3L
1,602 SR
Queue Stats
337W - 321L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Cas0per1
Jenos
59
0 / 4 / 7
1,583
226
15,530
14,904
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Eryx0
Fernando
51
2 / 6 / 2
1,748
250
29,846
54,433
45,362
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Sha Lin
RSKPZ
Sha Lin
57
5 / 10 / 2
1,585
226
43,509
30,283
0
Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Zhin
Trexes
Zhin
56
3 / 6 / 2
1,552
222
35,186
26,478
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

40
0 / 7 / 6
1,867
267
30,453
56,750
34,370
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
AzaanLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
VoraCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
FlowerDins
Grover
57
2 / 5 / 19
2,402
343
27,446
25,118
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

59
6 / 0 / 9
2,693
385
23,741
19,012
24,320
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Raum
41
4 / 1 / 20
2,533
362
37,121
47,427
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

58
10 / 2 / 11
2,585
369
62,800
19,375
0
Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Khan
51
11 / 2 / 11
2,632
376
31,740
43,592
14,078
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 21s
Objective Time
8m 34s
29
Kill Participation
103
10
Kills
33
33
Deaths
10
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jenos
Cas0per1
Jenos
0
4
7
0.88
L
Fernando
Eryx0
Fernando
2
6
2
0.5
W
Grover
FlowerDins
Grover
2
5
19
2.3
W
6
0
9
10.5
W
Raum
4
1
20
14
L
Sha Lin
RSKPZ
Sha Lin
5
10
2
0.6
L
Zhin
Trexes
Zhin
3
6
2
0.67
W
10
2
11
7.75
L
0
7
6
0.43
W
Khan
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,524
Damage
182,848
182,848
Taken
154,524
79,732
Shielding
38,398
65,017
Healing
104,157
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Cas0per1
Jenos
15,530
12,291
54,598
5,824
14,904
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Eryx0
Fernando
29,846
15,800
0
1,119
54,433
45,362
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
FlowerDins
Grover
27,446
21,455
42,323
11,150
25,118
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
23,741
23,741
0
1,859
19,012
24,320
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
37,121
27,666
16,889
4,301
47,427
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Sha Lin
RSKPZ
Sha Lin
43,509
39,984
0
443
30,283
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Zhin
Trexes
Zhin
35,186
29,382
0
617
26,478
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
62,800
32,575
0
4,711
19,375
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,453
28,453
0
2,416
56,750
34,370
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
31,740
23,867
8,458
14,466
43,592
14,078
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role