Player Matchup
VS
Match Stats

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5

Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2

Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 10%.
Level 1

Lightning Rod
Shock Pulse
Heal for 90 for each enemy hit with Shock Pulse.
Level 3

Thunderstruck
Shock Pulse
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Level 3

Conduit
Shock Pulse
Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.
Level 3

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1

Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3

Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Safe Travel
Charge
Gain a 150-Health Shield for 3s after you use Charge.
Level 1

Cavalier
Armor
Increase your maximum Health by 600.
Level 4

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5

Closing Time
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Level 1

Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1

Designer Armor
Increase your maximum Health by 120.
Level 3

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Level 5

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 0.8s.
Level 1

Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1

Reinforced Casing
Armor
Increase your maximum Ammo by 4.
Level 4

Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4

Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Old Wounds
Armor
Increase your maximum Health by 150.
Level 1

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2.5s.
Level 5

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Level 4

Continuum Shift
Second Chance
Second Chance sends you 1.6s further into the past.
Level 4

Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1

Flicker
Blink
Heal for 150 after using Blink.
Level 5

Impact
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2

Teleport
Blink
Increase the distance traveled by Blink by 12%.
Level 2

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.