Player Matchup

Viktor
Viktor
HOSSAMSHAHIN77
Viktor
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fernando
Fernando
Ma1234
Fernando
Level 21
Champion Stats
6W - 9L
1,483 SR
Queue Stats
10W - 14L
1,444 Elo+
Party 2
Barik
Barik
awnour
Barik
Level 45
Champion Stats
5W - 7L
1,502 SR
Queue Stats
14W - 16L
1,488 Elo+
Party 2
Seris
Seris
dandona
Seris
Level 35
Champion Stats
1W - 2L
1,561 SR
Queue Stats
19W - 21L
1,492 Elo+
Party 2
Skye
Skye
youssefgold
Skye
Level 186
Champion Stats
2W - 3L
1,711 SR
Queue Stats
28W - 26L
1,527 Elo+
Party 2
Team Averages
Level 59
1,551 SR
1,490 Elo+

VS

Team Averages
Level 33
1,400 SR
1,340 Elo+
Tyra
Tyra
ApokalyptooXx
Tyra
Level 30
Champion Stats
15W - 34L
1,290 SR
Queue Stats
18W - 39L
1,320 Elo+
Party 1
Vora
Vora
IxAmToxic_
Vora
Level 40
Champion Stats
5W - 3L
1,500 SR
Queue Stats
22W - 42L
1,328 Elo+
Party 1
Fernando
Fernando
MatzePi02
Fernando
Level 21
Champion Stats
20W - 30L
1,382 SR
Queue Stats
21W - 39L
1,340 Elo+
Party 1
Barik
Barik
boubou07341
Barik
Level 30
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,396 Elo+
Solo
Seris
Seris
olymp_Legxndz
Seris
Level 43
Champion Stats
16W - 38L
1,326 SR
Queue Stats
21W - 45L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
1 / 14 / 3
2,926
418
22,118
36,398
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
Ma1234
Fernando
2
2 / 8 / 0
3,684
526
13,881
57,667
71,643
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Barik
awnour
Barik
11
0 / 9 / 3
3,251
464
23,602
50,716
58,526
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
dandona
Seris
10
1 / 9 / 2
3,013
430
7,045
30,760
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

51
16 / 10 / 1
4,373
625
78,871
44,253
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
14 / 5 / 15
3,971
567
53,641
21,188
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

25
20 / 4 / 10
4,054
579
53,389
28,840
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
MatzePi02
Fernando
10
3 / 2 / 16
4,229
604
20,072
48,560
58,788
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

29
10 / 4 / 14
3,647
521
56,209
26,053
27,014
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

15
3 / 5 / 22
3,974
568
36,483
20,876
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
11m 55s
29
Kill Participation
127
20
Kills
50
50
Deaths
20
9
Assists
77
Player
Kills
Deaths
Assists
KDA
W
14
5
15
4.3
L
1
14
3
0.18
W
20
4
10
6.25
L
Fernando
Ma1234
Fernando
2
8
0
0.25
W
Fernando
MatzePi02
Fernando
3
2
16
5.5
L
Barik
awnour
Barik
0
9
3
0.17
W
10
4
14
4.25
L
Seris
dandona
Seris
1
9
2
0.22
W
3
5
22
2.8
L
16
10
1
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,517
Damage
219,794
219,794
Taken
145,517
130,169
Shielding
85,802
80,105
Healing
81,456
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,641
31,357
0
230
21,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
22,118
19,968
721
1,237
36,398
0

Level 1

W
53,389
46,241
0
4,114
28,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
Ma1234
Fernando
13,881
8,631
0
5,660
57,667
71,643

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
MatzePi02
Fernando
20,072
15,653
0
7,175
48,560
58,788
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
awnour
Barik
23,602
23,602
0
7,960
50,716
58,526
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
56,209
56,209
0
4,357
26,053
27,014
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Seris
dandona
Seris
7,045
6,845
31,358
10,659
30,760
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
36,483
30,678
58,057
7,523
20,876
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
78,871
52,407
675
21,835
44,253
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role