Player Matchup

Jenos
Jenos
Ityuli
Jenos
Level 999
Champion Stats
207W - 220L
1,592 SR
Queue Stats
1,339W - 1,321L
1,589 Elo+
Solo
Maeve
Maeve
KhinJhonny14
Maeve
Level 109
Champion Stats
30W - 30L
1,583 SR
Queue Stats
112W - 90L
1,566 Elo+
Solo
Inara
Inara
NicolasRage90
Inara
Level 126
Champion Stats
2W - 8L
1,196 SR
Queue Stats
179W - 166L
1,509 Elo+
Party 1
Grohk
Grohk
VanBranca14
Grohk
Level 364
Champion Stats
137W - 113L
1,606 SR
Queue Stats
225W - 214L
1,506 Elo+
Party 1
Kinessa
Kinessa
tthewws
Kinessa
Level 161
Champion Stats
2W - 3L
1,487 SR
Queue Stats
244W - 242L
1,501 Elo+
Solo
Team Averages
Level 352
1,493 SR
1,534 Elo+

VS

Team Averages
Level 505
1,529 SR
1,553 Elo+
Makoa
Makoa
CrBr_Invisible
Makoa
Level 786
Champion Stats
85W - 80L
1,600 SR
Queue Stats
305W - 315L
1,520 Elo+
Solo
Vora
Vora
NeRoRaiDen7
Vora
Level 102
Champion Stats
7W - 14L
1,461 SR
Queue Stats
337W - 317L
1,543 Elo+
Solo
Willo
Willo
SoaresCRF
Willo
Level 999
Champion Stats
32W - 35L
1,506 SR
Queue Stats
1,233W - 1,182L
1,647 Elo+
Solo
Dredge
Dredge
brianzoka
Dredge
Level 396
Champion Stats
117W - 119L
1,560 SR
Queue Stats
808W - 837L
1,524 Elo+
Solo
Jenos
Jenos
yOtakuuu
Jenos
Level 242
Champion Stats
13W - 15L
1,517 SR
Queue Stats
128W - 126L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Ityuli
Jenos
54
2 / 3 / 11
1,963
196
13,155
11,998
6,640
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

41
7 / 9 / 2
2,070
207
48,942
36,122
0
Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

53
2 / 9 / 4
1,809
181
30,387
88,415
27,871
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
2 / 9 / 5
1,695
170
44,417
44,273
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Kinessa
tthewws
Kinessa
53
3 / 7 / 5
1,610
161
33,108
31,185
0
Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 1 / 11
2,959
296
37,159
48,680
39,740
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

44
13 / 5 / 6
3,034
303
48,795
35,133
820
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Willo
SoaresCRF
Willo
60
5 / 4 / 11
3,245
325
43,329
27,231
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Dredge
brianzoka
Dredge
58
9 / 5 / 3
2,657
266
41,153
32,918
6,365
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Jenos
yOtakuuu
Jenos
59
8 / 1 / 24
4,499
450
41,557
26,047
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 19s
Objective Time
7m 6s
43
Kill Participation
92
16
Kills
37
37
Deaths
16
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Jenos
Ityuli
Jenos
2
3
11
2.5
L
7
9
2
0.89
W
13
5
6
3.2
L
2
9
4
0.44
W
Willo
SoaresCRF
Willo
5
4
11
2.63
L
2
9
5
0.5
W
Dredge
brianzoka
Dredge
9
5
3
2.1
L
Kinessa
tthewws
Kinessa
3
7
5
0.79
W
Jenos
yOtakuuu
Jenos
8
1
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,009
Damage
211,993
211,993
Taken
170,009
34,511
Shielding
46,925
98,690
Healing
119,237
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,159
34,015
0
9,019
48,680
39,740
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
Ityuli
Jenos
13,155
9,110
58,833
4,027
11,998
6,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
48,942
46,318
199
4,887
36,122
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
48,795
40,506
0
6,205
35,133
820
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
30,387
24,580
0
9,071
88,415
27,871
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Willo
SoaresCRF
Willo
43,329
26,230
0
2,052
27,231
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,417
29,214
7,443
13,846
44,273
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
brianzoka
Dredge
41,153
36,775
0
10,578
32,918
6,365
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Kinessa
tthewws
Kinessa
33,108
30,000
0
384
31,185
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
yOtakuuu
Jenos
41,557
33,769
68,220
23,163
26,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role