Player Matchup

Strix
Strix
KevinAM7
Strix
Level 386
Champion Stats
4W - 17L
1,361 SR
Queue Stats
140W - 139L
1,526 Elo+
Party 2
Ying
Ying
OwlB
Ying
Level 161
Champion Stats
106W - 106L
1,545 SR
Queue Stats
495W - 485L
1,535 Elo+
Solo
Dredge
Dredge
Pericotee
Dredge
Level 331
Champion Stats
112W - 121L
1,566 SR
Queue Stats
1,014W - 966L
1,510 Elo+
Solo
Vora
Vora
XxCHICHO
Vora
Level 855
Champion Stats
40W - 45L
1,561 SR
Queue Stats
595W - 574L
1,575 Elo+
Party 2
Nyx
Nyx
summalux
Nyx
Level 920
Champion Stats
7W - 5L
1,643 SR
Queue Stats
485W - 486L
1,521 Elo+
Solo
Team Averages
Level 531
1,535 SR
1,533 Elo+

VS

Team Averages
Level 296
1,500 SR
1,540 Elo+
Fernando
Fernando
KradSR
Fernando
Level 436
Champion Stats
7W - 7L
1,585 SR
Queue Stats
311W - 304L
1,621 Elo+
Solo
VII
VII
SuperWigga22
VII
Level 86
Champion Stats
150W - 125L
1,582 SR
Queue Stats
260W - 230L
1,548 Elo+
Solo
Octavia
Octavia
Zakopapa
Octavia
Level 281
Champion Stats
1W - 1L
1,318 SR
Queue Stats
67W - 64L
1,536 Elo+
Party 1
Ying
Ying
curieeee
Ying
Level 175
Champion Stats
25W - 29L
1,534 SR
Queue Stats
91W - 106L
1,487 Elo+
Party 1
Imani
Imani
exeblack079
Imani
Level 503
Champion Stats
49W - 64L
1,482 SR
Queue Stats
718W - 730L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
KevinAM7
Strix
56
10 / 11 / 9
2,700
208
49,291
48,411
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 50%.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
OwlB
Ying
46
1 / 8 / 10
2,964
228
2,176
38,147
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
Pericotee
Dredge
44
7 / 5 / 8
2,714
209
95,687
29,943
2,950
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
52
12 / 8 / 6
2,949
227
75,953
69,054
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
3 / 8 / 10
3,545
273
61,339
103,065
81,506
Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 800

Level 4

A Swift End

A Swift End

Increase your fire rate by 8% for 3s when passing through Abyssal Fortress.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 100%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KradSR
Fernando
44
1 / 8 / 10
4,031
310
49,016
123,847
108,988
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

14
13 / 7 / 5
3,100
238
67,047
41,170
0
Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Octavia
Zakopapa
Octavia
47
5 / 5 / 13
2,985
230
39,863
34,333
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Ying
40
0 / 7 / 14
3,449
265
20,773
40,938
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
20 / 6 / 9
3,981
306
111,921
44,158
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 29s
Objective Time
11m 43s
76
Kill Participation
90
33
Kills
39
40
Deaths
33
43
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Strix
KevinAM7
Strix
10
11
9
1.32
W
Fernando
KradSR
Fernando
1
8
10
0.75
L
Ying
OwlB
Ying
1
8
10
0.75
L
Dredge
Pericotee
Dredge
7
5
8
2.2
W
13
7
5
2.21
L
Vora
12
8
6
1.88
W
Octavia
Zakopapa
Octavia
5
5
13
2.3
W
Ying
0
7
14
1
W
20
6
9
4.08
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,446
Damage
288,620
288,620
Taken
284,446
84,456
Shielding
108,988
183,733
Healing
176,561
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
KevinAM7
Strix
49,291
48,035
0
4,383
48,411
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
KradSR
Fernando
49,016
30,517
0
11,485
123,847
108,988
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
OwlB
Ying
2,176
2,176
143,986
18,861
38,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
Pericotee
Dredge
95,687
70,954
0
3,349
29,943
2,950
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,047
52,152
0
13,048
41,170
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
75,953
53,237
0
12,998
69,054
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
Zakopapa
Octavia
39,863
39,863
1,068
9,124
34,333
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
20,773
20,773
115,143
22,669
40,938
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
111,921
42,959
0
4,024
44,158
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
61,339
43,971
0
156
103,065
81,506
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role