Player Matchup

Yagorath
Yagorath
BurquerTRayon
Yagorath
Level 141
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 1
Maeve
Maeve
Joctek
Maeve
Level 301
Champion Stats
1W - 2L
1,589 SR
Queue Stats
3W - 6L
1,466 Elo+
Party 1
Raum
Raum
Taka14
Raum
Level 80
Champion Stats
30W - 34L
1,587 SR
Queue Stats
220W - 184L
1,575 Elo+
Solo
Dredge
Dredge
mirahearts19
Dredge
Level 101
Champion Stats
4W - 8L
1,699 SR
Queue Stats
96W - 92L
1,511 Elo+
Solo
Ying
Ying
xCat117u
Ying
Level 131
Champion Stats
0W - 1L
1,778 SR
Queue Stats
4W - 4L
1,586 Elo+
Party 1
Team Averages
Level 151
1,631 SR
1,498 Elo+

VS

Team Averages
Level 277
1,550 SR
1,525 Elo+
Tiberius
Tiberius
EhecadiosFoxMX
Tiberius
Level 38
Champion Stats
4W - 8L
1,551 SR
Queue Stats
7W - 13L
1,327 Elo+
Party 2
Fernando
Fernando
ElliesRightArm
Fernando
Level 89
Champion Stats
44W - 16L
1,667 SR
Queue Stats
63W - 39L
1,671 Elo+
Solo
Seris
Seris
dhayoungan_cj
Seris
Level 276
Champion Stats
8W - 8L
1,520 SR
Queue Stats
158W - 134L
1,596 Elo+
Solo
Lian
Lian
elpuas_cougar
Lian
Level 736
Champion Stats
2W - 3L
1,461 SR
Queue Stats
91W - 109L
1,473 Elo+
Party 2
Tyra
Tyra
qnetykz
Tyra
Level 247
Champion Stats
35W - 32L
1,548 SR
Queue Stats
81W - 78L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
BurquerTRayon
Yagorath
49
1 / 8 / 5
3,328
370
8,196
86,899
5,280
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Spreading Domain

Spreading Domain

Hardening

Heal for 400 if you do not cancel Hardening before it ends.

Level 4

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Maeve
Joctek
Maeve
48
3 / 5 / 5
3,842
427
35,537
27,825
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Raum
Taka14
Raum
22
2 / 9 / 6
4,351
483
50,894
133,280
15,965
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Dredge
21
5 / 8 / 3
3,932
437
44,394
36,524
4,766
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
43
0 / 6 / 7
3,694
410
20,983
34,656
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
13
5 / 3 / 14
4,216
468
61,307
21,680
0
Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
45
9 / 2 / 18
5,298
589
72,168
53,583
55,517
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
3 / 1 / 24
4,299
478
29,730
25,744
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Level 1

58
10 / 3 / 14
4,811
535
96,404
35,360
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Tyra
qnetykz
Tyra
44
9 / 2 / 16
4,409
490
65,044
23,637
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 7s
Objective Time
13m 37s
37
Kill Participation
122
11
Kills
36
36
Deaths
11
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Yagorath
BurquerTRayon
Yagorath
1
8
5
0.44
W
Tiberius
5
3
14
4
W
Fernando
9
2
18
9
L
Maeve
Joctek
Maeve
3
5
5
1.1
L
Raum
Taka14
Raum
2
9
6
0.56
W
3
1
24
15
W
10
3
14
5.67
L
Dredge
5
8
3
0.81
W
Tyra
qnetykz
Tyra
9
2
16
8.5
L
Ying
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,004
Damage
324,653
319,184
Taken
160,004
26,011
Shielding
55,517
127,576
Healing
122,941
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
BurquerTRayon
Yagorath
8,196
4,855
0
19,129
86,899
5,280

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
61,307
43,242
0
3,645
21,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
72,168
34,466
0
16,234
53,583
55,517
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Joctek
Maeve
35,537
31,035
0
8,236
27,825
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Raum
Taka14
Raum
50,894
34,813
20,436
21,666
133,280
15,965

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 2

W
29,730
18,754
76,622
19,699
25,744
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
96,404
91,989
1,364
3,991
35,360
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Dredge
44,394
41,197
0
7,328
36,524
4,766
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
qnetykz
Tyra
65,044
48,892
0
1,386
23,637
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
20,983
19,983
33,625
17,156
34,656
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role