Player Matchup

Raum
Raum
ClappedByAffe
Raum
Level 254
Champion Stats
11W - 11L
1,578 SR
Queue Stats
914W - 884L
1,601 Elo+
Party 2
Fernando
Fernando
DragonheartDxD
Fernando
Level 222
Champion Stats
46W - 35L
1,647 SR
Queue Stats
615W - 576L
1,578 Elo+
Party 2
Cassie
Cassie
Mogger5000
Cassie
Level 89
Champion Stats
5W - 12L
1,491 SR
Queue Stats
292W - 304L
1,549 Elo+
Solo
Corvus
Corvus
Sithee
Corvus
Level 999
Champion Stats
68W - 67L
1,539 SR
Queue Stats
1,806W - 1,798L
1,560 Elo+
Party 2
Talus
Talus
goodbayassain
Talus
Level 141
Champion Stats
48W - 39L
1,635 SR
Queue Stats
334W - 355L
1,542 Elo+
Party 2
Team Averages
Level 341
1,578 SR
1,566 Elo+

VS

Team Averages
Level 599
1,573 SR
1,558 Elo+
Mal'Damba
Mal'Damba
AZADTHEONE
Mal'Damba
Level 999
Champion Stats
45W - 41L
1,562 SR
Queue Stats
617W - 634L
1,504 Elo+
Solo
Willo
Willo
Miuss
Willo
Level 999
Champion Stats
533W - 516L
1,590 SR
Queue Stats
1,671W - 1,616L
1,607 Elo+
Solo
Fernando
Fernando
Nordimer
Fernando
Level 656
Champion Stats
200W - 170L
1,628 SR
Queue Stats
546W - 580L
1,570 Elo+
Party 1
Kinessa
Kinessa
Opharatal
Kinessa
Level 81
Champion Stats
7W - 4L
1,442 SR
Queue Stats
7W - 4L
1,492 Elo+
Solo
Jenos
Jenos
ShiroUwUXd
Jenos
Level 260
Champion Stats
27W - 19L
1,643 SR
Queue Stats
394W - 394L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 6 / 33
5,041
280
107,061
212,494
8,810
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
55
12 / 11 / 12
4,366
243
96,788
134,444
87,914
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
Mogger5000
Cassie
29
9 / 19 / 6
2,157
120
65,165
70,257
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 1s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 3s.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Corvus
Sithee
Corvus
60
2 / 8 / 24
3,786
210
23,207
39,976
1,515
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

45
19 / 6 / 11
4,126
229
81,160
64,481
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AZADTHEONE
Mal'Damba
59
8 / 8 / 18
3,960
220
85,711
79,984
1,988
Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Willo
Miuss
Willo
31
15 / 12 / 20
4,827
268
151,722
61,680
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
Nordimer
Fernando
55
7 / 9 / 24
4,733
263
93,561
142,042
68,108
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kinessa
Opharatal
Kinessa
38
11 / 11 / 15
3,856
214
101,570
39,553
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 20%.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
52
9 / 9 / 24
4,518
251
89,088
50,122
14,081
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 25s
Objective Time
8m 22s
135
Kill Participation
151
49
Kills
50
50
Deaths
49
86
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
AZADTHEONE
Mal'Damba
8
8
18
2.13
L
7
6
33
3.92
L
Fernando
12
11
12
1.64
W
Willo
Miuss
Willo
15
12
20
2.08
L
Cassie
Mogger5000
Cassie
9
19
6
0.63
W
Fernando
Nordimer
Fernando
7
9
24
2.11
W
Kinessa
Opharatal
Kinessa
11
11
15
1.68
W
Jenos
9
9
24
2.33
L
Corvus
Sithee
Corvus
2
8
24
1.75
L
19
6
11
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,381
Damage
521,652
521,652
Taken
373,381
98,239
Shielding
84,177
221,931
Healing
236,386
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
AZADTHEONE
Mal'Damba
85,711
32,093
64,017
22,585
79,984
1,988
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
107,061
92,255
37,614
31,037
212,494
8,810
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Fernando
96,788
36,402
2,927
11,242
134,444
87,914
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Willo
Miuss
Willo
151,722
132,132
5,166
7,586
61,680
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
Mogger5000
Cassie
65,165
57,854
0
2,986
70,257
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Nordimer
Fernando
93,561
59,649
0
10,037
142,042
68,108
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Kinessa
Opharatal
Kinessa
101,570
75,455
0
2,742
39,553
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
Jenos
89,088
65,570
109,087
15,166
50,122
14,081
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Corvus
Sithee
Corvus
23,207
16,688
108,027
13,318
39,976
1,515
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
81,160
78,322
0
14,780
64,481
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role