Player Matchup

Evie
Evie
Nicodemus_2002
Evie
Level 260
Champion Stats
3W - 0L
1,764 SR
Queue Stats
11W - 8L
1,551 Elo+
Party 1
Cassie
Cassie
RAZERLOVEROG
Cassie
Level 61
Champion Stats
1W - 0L
1,276 SR
Queue Stats
10W - 2L
1,784 Elo+
Solo
Tyra
Tyra
leeonyoung
Tyra
Level 670
Champion Stats
21W - 23L
1,572 SR
Queue Stats
168W - 144L
1,599 Elo+
Solo
Jenos
Jenos
michivi2
Jenos
Level 216
Champion Stats
1W - 0L
1,556 SR
Queue Stats
11W - 9L
1,557 Elo+
Solo
Fernando
Fernando
minnow67_
Fernando
Level 32
Champion Stats
1W - 1L
1,758 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Team Averages
Level 248
1,585 SR
1,585 Elo+

VS

Team Averages
Level 181
1,440 SR
1,357 Elo+
Dredge
Dredge
Bardock576
Dredge
Level 125
Champion Stats
10W - 13L
1,601 SR
Queue Stats
30W - 40L
1,524 Elo+
Solo
Koga
Koga
Eleyanducharme
Koga
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,246 Elo+
Party 2
Ying
Ying
Headstar
Ying
Level 125
Champion Stats
2W - 3L
1,167 SR
Queue Stats
8W - 17L
1,085 Elo+
Party 2
Barik
Barik
Komitar
Barik
Level 74
Champion Stats
1W - 3L
1,366 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 2
Io
Io
TipsyTurtl3
Io
Level 536
Champion Stats
2W - 2L
1,567 SR
Queue Stats
75W - 64L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 2 / 4
2,980
426
31,374
28,469
900
Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 10% for 4s after Ice Block ends.

Level 1

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Cassie
43
8 / 2 / 9
3,173
453
49,121
18,193
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

43
10 / 0 / 10
3,689
527
66,283
16,414
0
Quick Release

Quick Release

Nade Launcher

Generate 8 Ammo after using Nade Launcher.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
michivi2
Jenos
49
3 / 0 / 18
3,210
459
7,385
11,444
5,830
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
minnow67_
Fernando
15
3 / 1 / 8
4,155
594
25,379
39,322
86,296
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Bardock576
Dredge
38
4 / 4 / 0
2,934
419
43,673
17,079
1,800
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

31
0 / 8 / 0
2,404
343
5,199
30,812
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

Ying
46
0 / 7 / 2
2,823
403
26,016
41,334
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
Komitar
Barik
20
0 / 7 / 0
2,990
427
15,969
54,467
93,332
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
1 / 5 / 1
2,757
394
22,985
35,850
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 46s
Objective Time
1m 47s
80
Kill Participation
8
31
Kills
5
5
Deaths
31
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Dredge
Bardock576
Dredge
4
4
0
1
L
0
8
0
0
L
Ying
0
7
2
0.14
L
Barik
Komitar
Barik
0
7
0
0
W
7
2
4
4.5
W
Cassie
8
2
9
6.25
L
1
5
1
0.3
W
10
0
10
15
W
Jenos
michivi2
Jenos
3
0
18
12
W
Fernando
minnow67_
Fernando
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,542
Damage
113,842
113,842
Taken
179,542
93,026
Shielding
95,132
96,924
Healing
95,056
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Bardock576
Dredge
43,673
32,773
0
1,693
17,079
1,800
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
5,199
5,199
0
674
30,812
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Ying
26,016
17,516
26,823
19,319
41,334
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
Komitar
Barik
15,969
15,969
0
2,626
54,467
93,332
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
31,374
30,054
0
9,072
28,469
900
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Cassie
49,121
41,075
0
3,483
18,193
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,985
21,685
26,440
17,481
35,850
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
66,283
34,437
0
1,772
16,414
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Jenos
michivi2
Jenos
7,385
6,585
70,942
11,450
11,444
5,830
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
minnow67_
Fernando
25,379
16,429
0
205
39,322
86,296
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role