Player Matchup

Fernando
Fernando
BallsyMcBalls
Fernando
Level 23
Champion Stats
12W - 10L
1,658 SR
Queue Stats
18W - 19L
1,547 Elo+
Party 1
Evie
Evie
EfsaneSaid
Evie
Level 169
Champion Stats
35W - 27L
1,584 SR
Queue Stats
39W - 36L
1,437 Elo+
Solo
Ying
Ying
MaryPrallhans
Ying
Level 999
Champion Stats
35W - 18L
1,574 SR
Queue Stats
598W - 604L
1,607 Elo+
Solo
Bomb King
Bomb King
NytricZero
Bomb King
Level 197
Champion Stats
14W - 18L
1,549 SR
Queue Stats
578W - 587L
1,569 Elo+
Party 1
Jenos
Jenos
boetz
Jenos
Level 999
Champion Stats
57W - 63L
1,623 SR
Queue Stats
627W - 640L
1,581 Elo+
Solo
Team Averages
Level 477
1,597 SR
1,548 Elo+

VS

Team Averages
Level 332
1,557 SR
1,582 Elo+
Corvus
Corvus
Blvck_Pyro
Corvus
Level 630
Champion Stats
96W - 96L
1,578 SR
Queue Stats
1,644W - 1,554L
1,498 Elo+
Party 2
Saati
Saati
Greeen_UwU
Saati
Level 120
Champion Stats
0W - 2L
1,309 SR
Queue Stats
105W - 95L
1,568 Elo+
Party 2
Io
Io
Lianutella
Io
Level 209
Champion Stats
371W - 338L
1,585 SR
Queue Stats
397W - 392L
1,589 Elo+
Party 3
Azaan
Azaan
VOLVOGOD31
Azaan
Level 691
Champion Stats
1W - 2L
1,565 SR
Queue Stats
866W - 852L
1,596 Elo+
Party 3
Maeve
Maeve
Y3ET_AtariGaux
Maeve
Level 10
Champion Stats
1W - 1L
1,749 SR
Queue Stats
13W - 14L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BallsyMcBalls
Fernando
14
3 / 3 / 8
2,731
303
28,592
48,190
36,406
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

47
9 / 4 / 5
2,476
275
53,058
26,624
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

55
1 / 0 / 18
2,434
270
49,642
8,138
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bomb King
NytricZero
Bomb King
59
18 / 4 / 2
3,206
356
85,398
40,394
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Jenos
boetz
Jenos
58
4 / 3 / 20
2,604
289
20,060
24,807
3,752
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Blvck_Pyro
Corvus
60
1 / 4 / 6
1,983
220
4,748
16,998
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Saati
59
1 / 6 / 7
1,563
174
41,082
31,485
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

32
2 / 8 / 7
1,808
201
27,613
39,879
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Azaan
56
6 / 7 / 4
2,481
276
53,055
117,850
76,265
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

8
4 / 11 / 1
1,482
165
21,655
30,538
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 27s
Objective Time
2m 42s
88
Kill Participation
39
35
Kills
14
14
Deaths
36
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fernando
BallsyMcBalls
Fernando
3
3
8
2.33
L
Corvus
Blvck_Pyro
Corvus
1
4
6
1
W
9
4
5
2.88
L
Saati
1
6
7
0.75
L
2
8
7
0.69
W
1
0
18
10
W
Bomb King
NytricZero
Bomb King
18
4
2
4.75
L
Azaan
6
7
4
1.14
L
4
11
1
0.41
W
Jenos
boetz
Jenos
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,750
Damage
148,153
148,153
Taken
236,750
40,158
Shielding
76,265
101,963
Healing
131,649
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BallsyMcBalls
Fernando
28,592
17,608
0
2,152
48,190
36,406
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Corvus
Blvck_Pyro
Corvus
4,748
2,618
58,411
5,681
16,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
53,058
50,905
0
6,684
26,624
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Saati
41,082
26,316
0
82
31,485
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,613
24,844
47,118
12,242
39,879
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
49,642
18,370
34,043
5,972
8,138
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
NytricZero
Bomb King
85,398
74,180
0
1,402
40,394
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
53,055
44,929
0
7,303
117,850
76,265
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,655
20,797
0
812
30,538
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
boetz
Jenos
20,060
16,678
41,858
9,852
24,807
3,752
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role