Player Matchup

Fernando
Fernando
Silver I
BatyuaShyrugino
Fernando
Silver I
Level 274
Champion Stats
11W - 19L
1,539 SR
Queue Stats
100W - 114L
1,471 Elo+
Party 2
Mal'Damba
Mal'Damba
Qualifying
Duck_09709
Mal'Damba
Qualifying
Level 79
Champion Stats
1W - 1L
1,724 SR
Queue Stats
46W - 52L
1,402 Elo+
Party 3
Furia
Furia
Qualifying
Stan-LanaDelRey
Furia
Qualifying
Level 148
Champion Stats
6W - 7L
1,544 SR
Queue Stats
55W - 54L
1,418 Elo+
Party 3
Barik
Barik
Silver IV
WizzyHuyzz
Barik
Silver IV
Level 182
Champion Stats
116W - 92L
1,618 SR
Queue Stats
246W - 252L
1,419 Elo+
Solo
Tyra
Tyra
Gold V
botfree14
Tyra
Gold V
Level 491
Champion Stats
11W - 20L
1,509 SR
Queue Stats
883W - 873L
1,424 Elo+
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 235
1,587 SR
1,427 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 482
1,561 SR
1,450 Elo+
Lian
Lian
Gold III
CunntSlayer
Lian
Gold III
Level 936
Champion Stats
584W - 520L
1,587 SR
Queue Stats
1,432W - 1,429L
1,456 Elo+
Party 1
Seris
Seris
Silver IV
DaineMudda
Seris
Silver IV
Level 999
Champion Stats
818W - 747L
1,566 SR
Queue Stats
1,119W - 1,090L
1,440 Elo+
Party 1
Azaan
Azaan
Gold IV
GottaGoToWrk
Azaan
Gold IV
Level 182
Champion Stats
15W - 22L
1,513 SR
Queue Stats
790W - 769L
1,455 Elo+
Solo
Vora
Vora
Gold IV
fooolman64
Vora
Gold IV
Level 88
Champion Stats
12W - 14L
1,499 SR
Queue Stats
100W - 129L
1,493 Elo+
Solo
Io
Io
Gold IV
konsl_0
Io
Gold IV
Level 205
Champion Stats
4W - 2L
1,640 SR
Queue Stats
60W - 74L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
60
9 / 7 / 3
2,545
283
86,899
107,553
52,199
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
Duck_09709
Mal'Damba
50
2 / 8 / 9
2,559
284
23,967
50,769
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
1 / 10 / 9
2,132
237
37,000
49,676
5,790
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 3 Ammo every 0.5s for 1s after earning an Elimination.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Barik
36
5 / 9 / 7
2,361
262
53,461
90,482
68,370
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tyra
57
4 / 11 / 4
1,786
198
55,591
40,072
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
WilloKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
16 / 5 / 14
3,554
395
117,561
38,429
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Seris
56
10 / 2 / 19
3,503
389
62,054
48,296
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

38
6 / 4 / 17
3,217
357
71,397
99,526
23,080
Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

55
8 / 8 / 8
2,497
277
58,966
41,266
4,475
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

41
5 / 2 / 17
3,705
412
28,574
29,401
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
9m 27s
53
Kill Participation
120
21
Kills
45
45
Deaths
21
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fernando
9
7
3
1.5
W
16
5
14
4.6
W
Seris
10
2
19
9.75
L
Mal'Damba
Duck_09709
Mal'Damba
2
8
9
0.81
W
6
4
17
3.63
L
1
10
9
0.55
L
Barik
5
9
7
0.94
L
Tyra
4
11
4
0.55
W
8
8
8
1.5
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,918
Damage
338,552
338,552
Taken
256,918
126,359
Shielding
27,555
203,216
Healing
187,540
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
86,899
46,864
0
7,069
107,553
52,199
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
117,561
115,006
0
1,134
38,429
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Seris
62,054
51,269
60,413
15,771
48,296
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
Duck_09709
Mal'Damba
23,967
14,292
73,423
20,766
50,769
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,397
53,737
0
0
99,526
23,080
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,000
20,371
72,754
19,221
49,676
5,790
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
53,461
53,461
0
9,686
90,482
68,370
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
55,591
34,797
0
297
40,072
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
58,966
36,113
0
6,224
41,266
4,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
28,574
24,065
86,786
17,212
29,401
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role