Player Matchup

Ying
Ying
Bella75
Ying
Level 414
Champion Stats
149W - 143L
1,465 SR
Queue Stats
1,078W - 1,081L
1,418 Elo+
Solo
Octavia
Octavia
El__ToKa
Octavia
Level 759
Champion Stats
26W - 30L
1,482 SR
Queue Stats
521W - 499L
1,471 Elo+
Solo
Skye
Skye
IttaireLeSage
Skye
Level 115
Champion Stats
22W - 24L
1,422 SR
Queue Stats
62W - 59L
1,438 Elo+
Solo
Io
Io
kallas007
Io
Level 55
Champion Stats
4W - 4L
1,493 SR
Queue Stats
18W - 41L
1,249 Elo+
Solo
Maeve
Maeve
lol-Member
Maeve
Level 59
Champion Stats
20W - 21L
1,514 SR
Queue Stats
45W - 50L
1,401 Elo+
Solo
Team Averages
Level 280
1,475 SR
1,396 Elo+

VS

Team Averages
Level 75
1,442 SR
1,389 Elo+
Khan
Khan
ALLISSEO
Khan
Level 73
Champion Stats
26W - 19L
1,479 SR
Queue Stats
361W - 372L
1,452 Elo+
Solo
Tyra
Tyra
StrikerVenom
Tyra
Level 49
Champion Stats
42W - 59L
1,467 SR
Queue Stats
84W - 110L
1,336 Elo+
Party 1
Kinessa
Kinessa
TheBoogyMAN000
Kinessa
Level 56
Champion Stats
9W - 14L
1,389 SR
Queue Stats
92W - 123L
1,320 Elo+
Party 1
Kasumi
Kasumi
benwithbenefits
Kasumi
Level 91
Champion Stats
79W - 66L
1,602 SR
Queue Stats
244W - 213L
1,492 Elo+
Solo
Seris
Seris
lagachette69
Seris
Level 105
Champion Stats
0W - 2L
1,274 SR
Queue Stats
42W - 60L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Bella75
Ying
53
6 / 1 / 20
3,270
467
24,978
32,288
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Octavia
El__ToKa
Octavia
59
7 / 2 / 7
3,028
433
31,211
8,933
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

33
8 / 5 / 9
3,271
467
37,349
19,879
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

38
7 / 0 / 10
2,891
413
30,790
32,697
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Maeve
56
13 / 3 / 4
2,926
418
34,714
16,377
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
38
0 / 8 / 2
1,614
231
16,629
48,555
30,405
Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

25
5 / 11 / 0
1,476
211
35,400
31,382
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

36
3 / 9 / 1
1,383
198
29,884
29,558
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Level 1

11
3 / 8 / 1
1,244
178
19,971
29,573
0
Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

36
0 / 5 / 3
1,135
162
8,290
19,974
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 31s
Objective Time
40s
91
Kill Participation
18
41
Kills
11
11
Deaths
41
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khan
0
8
2
0.13
W
Ying
Bella75
Ying
6
1
20
16
W
Octavia
El__ToKa
Octavia
7
2
7
5.25
W
8
5
9
2.5
L
5
11
0
0.45
L
3
9
1
0.39
L
3
8
1
0.44
W
7
0
10
12
L
0
5
3
0.3
W
Maeve
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,042
Damage
110,174
110,174
Taken
159,042
0
Shielding
30,405
82,378
Healing
42,073
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
16,629
13,537
0
6,792
48,555
30,405
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ying
Bella75
Ying
24,978
24,978
27,175
25,973
32,288
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Octavia
El__ToKa
Octavia
31,211
24,311
375
447
8,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
37,349
28,669
90
1,521
19,879
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
35,400
24,362
0
49
31,382
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
29,884
29,884
352
4,476
29,558
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,971
13,514
0
1,858
29,573
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
30,790
29,908
6,549
15,511
32,697
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
8,290
6,247
20,403
8,143
19,974
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
34,714
34,002
0
4,737
16,377
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role