Player Matchup

Vatu
Vatu
MrsizzterFister
Vatu
Level 22
Champion Stats
1W - 1L
1,516 SR
Queue Stats
5W - 12L
1,235 Elo+
Solo
Kinessa
Kinessa
SPEEDBLITZgirl
Kinessa
Level 28
Champion Stats
4W - 6L
1,345 SR
Queue Stats
21W - 28L
1,402 Elo+
Solo
Grover
Grover
anenkarar1ı
Grover
Level 37
Champion Stats
9W - 6L
1,625 SR
Queue Stats
17W - 11L
1,580 Elo+
Party 1
Viktor
Viktor
itszack1234
Viktor
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Barik
Barik
seaWorp
Barik
Level 37
Champion Stats
7W - 4L
1,594 SR
Queue Stats
18W - 12L
1,580 Elo+
Party 1
Team Averages
Level 28
1,516 SR
1,459 Elo+

VS

Team Averages
Level 271
1,366 SR
1,485 Elo+
Androxus
Androxus
DESTRUCTEUR6204
Androxus
Level 9
Champion Stats
2W - 4L
1,424 SR
Queue Stats
2W - 10L
1,290 Elo+
Solo
Lex
Lex
Dainagas-God
Lex
Level 935
Champion Stats
10W - 7L
1,608 SR
Queue Stats
61W - 67L
1,534 Elo+
Solo
Sha Lin
Sha Lin
Dirtyseller316
Sha Lin
Level 40
Champion Stats
1W - 3L
1,224 SR
Queue Stats
24W - 19L
1,512 Elo+
Party 2
Octavia
Octavia
Mc9527
Octavia
Level 330
Champion Stats
0W - 2L
1,253 SR
Queue Stats
26W - 21L
1,578 Elo+
Solo
Mal'Damba
Mal'Damba
namylemon
Mal'Damba
Level 42
Champion Stats
0W - 1L
1,323 SR
Queue Stats
23W - 20L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
6 / 4 / 8
2,781
397
24,991
17,585
0
Tranquility

Tranquility

Armor

Increase your base jump height by 150%.

Level 5

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 15%.

Level 1

Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

16
4 / 2 / 5
2,585
369
16,859
13,129
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Level 1

Grover
28
14 / 2 / 15
3,839
548
33,851
30,420
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Viktor
14
7 / 4 / 4
2,825
404
25,766
12,611
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Barik
seaWorp
Barik
17
5 / 2 / 14
3,767
538
25,559
17,498
32,616
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
4
3 / 7 / 2
2,651
379
13,005
32,637
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

59
1 / 10 / 2
2,460
351
13,239
24,555
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

23
2 / 6 / 5
2,793
399
25,232
19,720
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 2.4s.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 20% for 3s after Rapid Shot ends.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.5s.

Level 5

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Octavia
Mc9527
Octavia
59
4 / 9 / 3
2,861
409
27,449
31,160
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
namylemon
Mal'Damba
30
4 / 4 / 3
2,852
407
12,318
18,954
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 48s
Objective Time
2m 27s
82
Kill Participation
29
36
Kills
14
14
Deaths
36
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Androxus
3
7
2
0.57
L
1
10
2
0.2
L
2
6
5
0.75
L
Octavia
Mc9527
Octavia
4
9
3
0.61
W
6
4
8
2.5
W
4
2
5
3.25
W
Grover
14
2
15
10.75
W
Viktor
7
4
4
2.25
L
Mal'Damba
namylemon
Mal'Damba
4
4
3
1.38
W
Barik
seaWorp
Barik
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,026
Damage
91,243
91,243
Taken
127,026
32,616
Shielding
0
53,159
Healing
46,895
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
13,005
12,405
418
2,400
32,637
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
13,239
11,542
0
918
24,555
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,232
25,232
0
490
19,720
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Octavia
Mc9527
Octavia
27,449
21,786
0
6,136
31,160
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
24,991
17,103
0
6,102
17,585
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
16,859
16,859
0
5,453
13,129
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
33,851
31,983
14,466
22,642
30,420
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
25,766
18,651
0
1,288
12,611
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
namylemon
Mal'Damba
12,318
8,304
26,794
9,739
18,954
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
seaWorp
Barik
25,559
25,559
0
3,208
17,498
32,616
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role