Player Matchup
VS
Match Stats

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Noble Crest
Armor
Increase your maximum Health by 50.
Level 1

Present Arms
Presence
Heal for 200 after using Presence.
Level 2

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.
Level 4

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 2%.
Level 1

Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Level 4

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Level 4

Creator's Claim
Armor
Increase your maximum Health by 250.
Level 5

Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2

Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2

Celestial Body
Armor
Increase your maximum Health by 250.
Level 5

Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 1.6s.
Level 2

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 750.
Level 5

Cursed Weaponry
Harpoon
Generate 1 Ammo for each enemy hit by Harpoon.
Level 1

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Dreadnought
Armor
Increase your maximum Health by 150.
Level 3

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

Condemnation
Armor
Increase the Healing you do by 20% while at or below 70% Health.
Level 4

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4

Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1

Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Dreadnought
Armor
Increase your maximum Health by 200.
Level 4

Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5

Reckless Barrage
Broadside
Heal for 50 for each enemy hit by Broadside.
Level 1

Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2

War Machine
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 16%.
Level 2

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1

Buying Time
Reversal
Generate 1 Ammo after activating Reversal.
Level 1

Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 25%.
Level 5

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.
Level 1

Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4

Headstrong
Armor
Increase your maximum Health by 200.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.