Player Matchup

Lian
Lian
Diamond V
FiloInterdentale
Lian
Diamond V
Level 217
Champion Stats
10W - 17L
1,504 SR
Queue Stats
250W - 224L
1,603 Elo+
Party 1
Furia
Furia
Diamond IV
Narupaut
Furia
Diamond IV
Level 999
Champion Stats
163W - 116L
1,677 SR
Queue Stats
1,267W - 1,233L
1,659 Elo+
Solo
Ruckus
Ruckus
Platinum I
SaasMaItaliano
Ruckus
Platinum I
Level 194
Champion Stats
5W - 2L
1,821 SR
Queue Stats
96W - 81L
1,633 Elo+
Party 1
Nyx
Nyx
Platinum V
malokosos
Nyx
Platinum V
Level 64
Champion Stats
1W - 0L
1,834 SR
Queue Stats
82W - 68L
1,559 Elo+
Party 3
Vora
Vora
Gold IV
rob41kzzz
Vora
Gold IV
Level 86
Champion Stats
18W - 14L
1,684 SR
Queue Stats
68W - 56L
1,568 Elo+
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 312
1,704 SR
1,604 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 530
1,679 SR
1,603 Elo+
Jenos
Jenos
Diamond IV
ADarkMachine
Jenos
Diamond IV
Level 571
Champion Stats
87W - 74L
1,679 SR
Queue Stats
1,650W - 1,577L
1,553 Elo+
Solo
Inara
Inara
Platinum III
Bastilolxd
Inara
Platinum III
Level 689
Champion Stats
36W - 24L
1,790 SR
Queue Stats
151W - 129L
1,586 Elo+
Party 2
Kasumi
Kasumi
Platinum I
Kavvé
Kasumi
Platinum I
Level 399
Champion Stats
33W - 31L
1,630 SR
Queue Stats
370W - 302L
1,643 Elo+
Solo
Ash
Ash
Gold II
Weltbuerger
Ash
Gold II
Level 901
Champion Stats
6W - 3L
1,638 SR
Queue Stats
224W - 176L
1,581 Elo+
Party 2
Cassie
Cassie
Platinum I
namechanged9678
Cassie
Platinum I
Level 90
Champion Stats
28W - 30L
1,657 SR
Queue Stats
214W - 206L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
11 / 8 / 20
3,929
327
113,424
44,456
3,198
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Furia
Narupaut
Furia
59
4 / 2 / 24
4,682
390
36,421
30,360
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

42
17 / 4 / 14
3,970
331
77,106
84,172
32,536
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

30
5 / 7 / 17
3,965
330
53,991
81,646
40,316
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Vora
45
11 / 11 / 11
3,352
279
83,622
46,948
3,206
What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
VatuAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 9 / 19
3,494
291
19,914
32,245
12,274
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
56
7 / 10 / 6
2,723
227
49,515
110,200
23,137
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Kasumi
Kavvé
Kasumi
58
10 / 10 / 10
2,545
212
75,742
62,634
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

58
5 / 9 / 10
2,662
222
48,259
93,357
42,909
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

47
9 / 10 / 6
2,761
230
94,152
66,128
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
4m 16s
134
Kill Participation
83
48
Kills
32
32
Deaths
48
86
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
9
19
1.17
L
Inara
7
10
6
1
W
11
8
20
2.63
L
Kasumi
Kavvé
Kasumi
10
10
10
1.5
W
Furia
Narupaut
Furia
4
2
24
8
W
17
4
14
6
L
5
9
10
1.11
W
5
7
17
1.93
L
9
10
6
1.2
W
Vora
11
11
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,564
Damage
287,582
287,582
Taken
364,564
79,256
Shielding
78,320
206,752
Healing
184,645
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,914
17,594
137,441
9,680
32,245
12,274
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Inara
49,515
41,142
0
15,662
110,200
23,137
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
113,424
112,171
0
1,212
44,456
3,198

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
Kavvé
Kasumi
75,742
51,336
0
11,760
62,634
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Furia
Narupaut
Furia
36,421
17,942
148,860
25,716
30,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
77,106
49,626
0
16,784
84,172
32,536
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
48,259
47,039
0
1,999
93,357
42,909
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
53,991
41,825
0
3,215
81,646
40,316
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
94,152
81,597
0
8,103
66,128
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
83,622
54,256
0
10,965
46,948
3,206
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role