Player Matchup

Betty la Bomba
Betty la Bomba
Hero_Again21
Betty la Bomba
Level 140
Champion Stats
531W - 410L
1,672 SR
Queue Stats
1,256W - 1,130L
1,578 Elo+
Solo
Inara
Inara
ICEPOP27
Inara
Level 185
Champion Stats
121W - 89L
1,559 SR
Queue Stats
1,183W - 1,177L
1,577 Elo+
Solo
Willo
Willo
Kizined
Willo
Level 196
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,317 Elo+
Solo
Jenos
Jenos
TheGunOfDerek
Jenos
Level 519
Champion Stats
287W - 253L
1,507 SR
Queue Stats
1,197W - 1,179L
1,514 Elo+
Solo
Seris
Seris
inventaiweah
Seris
Level 565
Champion Stats
981W - 917L
1,563 SR
Queue Stats
1,096W - 1,064L
1,506 Elo+
Solo
Team Averages
Level 321
1,561 SR
1,498 Elo+

VS

Team Averages
Level 198
1,554 SR
1,517 Elo+
Ying
Ying
Maiden_Peaches
Ying
Level 77
Champion Stats
2W - 2L
1,698 SR
Queue Stats
28W - 33L
1,534 Elo+
Party 1
Barik
Barik
Sandy_Malvadona
Barik
Level 101
Champion Stats
1W - 3L
1,559 SR
Queue Stats
34W - 45L
1,501 Elo+
Party 1
Saati
Saati
southtexans
Saati
Level 294
Champion Stats
28W - 34L
1,559 SR
Queue Stats
634W - 631L
1,567 Elo+
Solo
Lian
Lian
tr3n3ty285
Lian
Level 445
Champion Stats
6W - 13L
1,452 SR
Queue Stats
25W - 39L
1,437 Elo+
Solo
Kasumi
Kasumi
zHellblazer
Kasumi
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Hero_Again21
Betty la Bomba
42
1 / 7 / 5
1,978
247
32,839
27,074
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 15%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Level 1

Inara
ICEPOP27
Inara
50
12 / 2 / 4
2,864
358
30,085
65,072
14,306
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Willo
Kizined
Willo
55
7 / 2 / 14
2,350
294
33,502
18,098
0
Germination

Germination

Seedling

Generate 5 Ammo after using Seedling.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 5 Ammo after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

46
4 / 2 / 23
2,603
325
25,926
15,359
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
9 / 0 / 16
2,648
331
19,503
13,515
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
0 / 7 / 3
1,576
197
7,409
28,650
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 80% Health when you swap to the spot of a dead Illusion.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

49
2 / 7 / 2
1,809
226
30,485
46,061
41,081
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

49
5 / 5 / 3
1,771
221
54,296
22,257
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

56
2 / 6 / 3
1,296
162
27,609
19,421
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kasumi
45
4 / 8 / 2
1,576
197
19,319
25,466
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
3m 44s
95
Kill Participation
26
33
Kills
13
13
Deaths
33
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
Hero_Again21
Betty la Bomba
1
7
5
0.5
W
Inara
ICEPOP27
Inara
12
2
4
7
W
Willo
Kizined
Willo
7
2
14
7
L
0
7
3
0.21
L
2
7
2
0.43
W
4
2
23
7.75
W
9
0
16
17
L
5
5
3
1.3
L
2
6
3
0.58
L
Kasumi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,855
Damage
139,118
139,118
Taken
141,855
14,306
Shielding
41,081
99,475
Healing
51,093
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
Hero_Again21
Betty la Bomba
32,839
20,312
0
1,606
27,074
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
ICEPOP27
Inara
30,085
21,790
0
1,286
65,072
14,306
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
Kizined
Willo
33,502
27,040
0
97
18,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,409
6,424
31,555
11,308
28,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
30,485
30,485
0
892
46,061
41,081
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,926
21,413
50,793
7,471
15,359
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,503
15,981
31,755
6,467
13,515
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
54,296
47,825
0
2,956
22,257
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
27,609
27,609
0
2,267
19,421
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kasumi
19,319
14,963
0
2,115
25,466
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role