Player Matchup

Evie
Evie
CiganoRom
Evie
Level 33
Champion Stats
6W - 4L
1,588 SR
Queue Stats
17W - 20L
1,468 Elo+
Party 1
Vora
Vora
Donkey_kilIer88
Vora
Level 151
Champion Stats
28W - 34L
1,624 SR
Queue Stats
282W - 265L
1,675 Elo+
Solo
VII
VII
HazardXdYt
VII
Level 69
Champion Stats
10W - 5L
1,693 SR
Queue Stats
162W - 159L
1,543 Elo+
Party 1
Tiberius
Tiberius
Kopoce
Tiberius
Level 41
Champion Stats
5W - 5L
1,424 SR
Queue Stats
16W - 19L
1,501 Elo+
Party 1
gfhghfhgfhgfghf
Unknown
Level 8
Champion Stats
4W - 0L
1,500 SR
Queue Stats
34W - 1L
1,899 Elo+
Solo
Team Averages
Level 60
1,566 SR
1,617 Elo+

VS

Team Averages
Level 441
1,540 SR
1,591 Elo+
Lillith
Lillith
Baskinski
Lillith
Level 999
Champion Stats
12W - 15L
1,502 SR
Queue Stats
338W - 333L
1,598 Elo+
Solo
Fernando
Fernando
DoctorSneaky
Fernando
Level 999
Champion Stats
254W - 185L
1,612 SR
Queue Stats
2,312W - 2,332L
1,605 Elo+
Solo
Barik
Barik
Jeffrey_Grigori
Barik
Level 36
Champion Stats
1W - 1L
1,671 SR
Queue Stats
21W - 14L
1,598 Elo+
Solo
Cassie
Cassie
Kiwikys
Cassie
Level 146
Champion Stats
15W - 23L
1,412 SR
Queue Stats
315W - 300L
1,593 Elo+
Solo
Octavia
Octavia
ZAKFISS
Octavia
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
20
10 / 5 / 13
2,696
180
48,159
37,127
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 60.

Level 2

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

58
5 / 6 / 15
2,470
165
60,240
44,624
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

48
7 / 8 / 10
2,312
154
44,490
38,764
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Tiberius
Kopoce
Tiberius
32
6 / 6 / 9
2,402
160
49,090
37,776
840
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

4
40 / 4 / 11
4,501
300
162,965
30,973
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Baskinski
Lillith
59
7 / 12 / 11
3,824
255
28,443
53,443
4,719
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
DoctorSneaky
Fernando
60
5 / 14 / 7
4,318
288
30,245
110,400
224,498
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

20
4 / 13 / 7
3,643
243
25,640
87,518
127,561
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
Kiwikys
Cassie
52
8 / 16 / 5
3,471
231
59,455
68,041
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Octavia
ZAKFISS
Octavia
24
5 / 13 / 5
3,109
207
45,481
45,542
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 41s
Objective Time
6m 10s
126
Kill Participation
64
68
Kills
29
29
Deaths
68
58
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lillith
Baskinski
Lillith
7
12
11
1.04
W
Evie
10
5
13
3.3
L
Fernando
DoctorSneaky
Fernando
5
14
7
0.61
W
5
6
15
2.08
W
7
8
10
1.5
L
4
13
7
0.58
L
Cassie
Kiwikys
Cassie
8
16
5
0.66
W
Tiberius
Kopoce
Tiberius
6
6
9
1.75
L
Octavia
ZAKFISS
Octavia
5
13
5
0.58
W
40
4
11
11.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,944
Damage
189,264
189,264
Taken
364,944
840
Shielding
356,778
90,124
Healing
117,066
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Baskinski
Lillith
28,443
17,525
91,931
599
53,443
4,719

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Evie
48,159
47,461
1,382
24,741
37,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
DoctorSneaky
Fernando
30,245
19,758
0
4,241
110,400
224,498
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
60,240
43,908
0
22,646
44,624
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,490
43,090
0
14,893
38,764
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,640
25,640
0
8,320
87,518
127,561
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Cassie
Kiwikys
Cassie
59,455
52,686
0
5,412
68,041
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
Kopoce
Tiberius
49,090
38,888
264
19,647
37,776
840
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Octavia
ZAKFISS
Octavia
45,481
40,436
0
6,563
45,542
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
162,965
147,014
0
6,551
30,973
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role