Player Matchup
VS
Match Stats

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5

Wanderlust
Armor
Increase your Movement Speed by 9%.
Level 3

Master Archer
Rapid Shot
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Level 3

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3

Daring Escape
Rapid Shot
Increase your Movement Speed by 10% for 3s after Rapid Shot ends.
Level 1

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1

Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5

Featherweight
Armor
Heal for 150 every 1s while drifting.
Level 3

Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3

Scramble
Hustle
Reduce damage taken by 15% while using Hustle.
Level 5

Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3

Firing Stance
Iron Sights
Increase your Movement Speed by 20% while using Iron Sights.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Sidereal
Weapon
Increase your maximum Health by 150.
Level 3

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Duty is a Mountain
Increase the time until Ire starts to decay by 0.5s.
Level 2

Indignation
Reduce the Cooldown of Conviction by 0.4s.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 12%.
Level 2

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Mystic Fire
Frostfire Glide
Regenerate 15% Mana every 1s while using FrostFire Glide.
Level 3

Ice in her Veins
Frostfire Glide
Heal for 200 every 1s while using FrostFire Glide.
Level 4

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Air Blast
Poppy Bomb
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Level 3

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Level 5

Royal Decree
Detonate
Increase your Reload Speed by 4% for 3s after using Detonate.
Level 1

Ablative Coating
Poppy Bomb
Heal for 100 for each enemy hit with Poppy Bomb.
Level 1

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 5% Health.
Level 1

Unknown Caller
Weapon
Increase your Reload Speed by 5%.
Level 1

Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 20%.
Level 4

Never Look
Armor
Increase your maximum Health by 200.
Level 4

Red Room
Trigger Discipline
Increase your Movement Speed by 20% while in Automatic fire mode.
Level 5

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3

Swift Arrows
Moonlight
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Level 1

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
