Player Matchup
VS
Match Stats

Never Look
Armor
Increase your maximum Health by 250.
Level 5

Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 30%.
Level 3

Red Room
Trigger Discipline
Increase your Movement Speed by 4% while in Automatic fire mode.
Level 1

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.
Level 3

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Level 3

Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

Turn The Table
Nade Launcher
Heal for 60 for each enemy hit with Nade Launcher.
Level 1

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

XL Mag
Weapon
Increase your maximum Ammo by 4.
Level 2

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4

Perfect Block
Counter
Heal for 300 after using Counter.
Level 3

Kindling
Whirl
Generate 1 Ammo after activating Whirl.
Level 1

Infamy
Armor
Increase your maximum Health by 150.
Level 3

Footwork
Counter
Increase your Movement Speed by 40% for 3s after activating Counter.
Level 4

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Level 3

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.
Level 2

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 18%.
Level 3

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 20%.
Level 4

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 3s.
Level 5

The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Level 1

Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3

Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Level 3

Air Blast
Poppy Bomb
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Level 2

King's Court
Detonate
Heal for 45 for each Sticky Bomb you Detonate.
Level 3

Uncontrolled
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4

Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2

Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4

Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3

Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.