Player Matchup

Dredge
Dredge
EUeMais4PCD
Dredge
Level 999
Champion Stats
928W - 929L
1,608 SR
Queue Stats
1,839W - 1,767L
1,646 Elo+
Solo
Jenos
Jenos
TryWea
Jenos
Level 54
Champion Stats
46W - 34L
1,675 SR
Queue Stats
120W - 82L
1,632 Elo+
Solo
Bomb King
Bomb King
iPyper
Bomb King
Level 676
Champion Stats
90W - 59L
1,707 SR
Queue Stats
712W - 693L
1,543 Elo+
Solo
Talus
Talus
iSkrr
Talus
Level 359
Champion Stats
3W - 0L
1,895 SR
Queue Stats
234W - 197L
1,594 Elo+
Solo
Fernando
Fernando
xEdiii
Fernando
Level 371
Champion Stats
4W - 1L
1,552 SR
Queue Stats
239W - 185L
1,645 Elo+
Solo
Team Averages
Level 492
1,687 SR
1,612 Elo+

VS

Team Averages
Level 586
1,624 SR
1,611 Elo+
Koga
Koga
AsgDivine
Koga
Level 359
Champion Stats
25W - 21L
1,645 SR
Queue Stats
1,190W - 998L
1,550 Elo+
Solo
Jenos
Jenos
ChariG
Jenos
Level 999
Champion Stats
5W - 4L
1,663 SR
Queue Stats
117W - 103L
1,633 Elo+
Solo
Raum
Raum
EstouEmChamas
Raum
Level 999
Champion Stats
16W - 13L
1,643 SR
Queue Stats
692W - 683L
1,636 Elo+
Party 1
Saati
Saati
neguinda100zala
Saati
Level 414
Champion Stats
2W - 5L
1,475 SR
Queue Stats
41W - 33L
1,631 Elo+
Solo
Fernando
Fernando
twitchcaioswagbr
Fernando
Level 159
Champion Stats
99W - 65L
1,694 SR
Queue Stats
345W - 298L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
60
18 / 7 / 13
4,944
275
184,112
70,581
830
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Jenos
TryWea
Jenos
9
1 / 1 / 34
4,779
266
29,097
20,907
21,264
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
iPyper
Bomb King
53
16 / 6 / 7
4,362
242
137,563
84,565
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Talus
iSkrr
Talus
55
13 / 10 / 10
5,202
289
112,146
75,607
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Fernando
xEdiii
Fernando
55
5 / 7 / 13
4,749
264
92,217
132,715
117,795
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
60
8 / 9 / 9
3,140
174
77,369
68,113
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Level 1

Jenos
ChariG
Jenos
58
3 / 11 / 23
4,203
234
41,148
40,563
21,581
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
4 / 14 / 11
3,376
188
92,248
226,917
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

52
13 / 12 / 8
3,799
211
109,560
71,418
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
3 / 7 / 9
4,010
223
64,050
148,124
205,846
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 56s
Objective Time
5m 7s
130
Kill Participation
91
53
Kills
31
31
Deaths
53
77
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Koga
8
9
9
1.39
L
Jenos
ChariG
Jenos
3
11
23
1.32
W
Dredge
18
7
13
3.5
L
4
14
11
0.68
W
Jenos
TryWea
Jenos
1
1
34
18
W
Bomb King
iPyper
Bomb King
16
6
7
3.25
W
Talus
iSkrr
Talus
13
10
10
1.8
L
13
12
8
1.42
L
3
7
9
1.07
W
Fernando
xEdiii
Fernando
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

555,135
Damage
384,375
384,375
Taken
555,135
139,889
Shielding
227,427
279,451
Healing
257,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
77,369
71,069
0
10,475
68,113
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
ChariG
Jenos
41,148
35,177
186,898
14,645
40,563
21,581
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Dredge
184,112
109,723
0
20,198
70,581
830
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
92,248
46,964
0
32,498
226,917
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
TryWea
Jenos
29,097
18,094
207,604
18,110
20,907
21,264
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
iPyper
Bomb King
137,563
124,648
0
685
84,565
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Talus
iSkrr
Talus
112,146
104,360
0
17,906
75,607
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
109,560
90,387
0
3,667
71,418
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
64,050
39,381
0
9,728
148,124
205,846
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
xEdiii
Fernando
92,217
43,794
0
14,948
132,715
117,795
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role