Player Matchup

Jenos
Jenos
Platinum II
AZADTHEONE
Jenos
Platinum II
Level 999
Champion Stats
136W - 109L
1,682 SR
Queue Stats
2,696W - 2,659L
1,566 Elo+
Solo
Ruckus
Ruckus
Platinum II
AyMecachiss
Ruckus
Platinum II
Level 749
Champion Stats
34W - 31L
1,671 SR
Queue Stats
2,022W - 1,974L
1,593 Elo+
Solo
Tiberius
Tiberius
Diamond V
Belzebu13
Tiberius
Diamond V
Level 465
Champion Stats
33W - 25L
1,666 SR
Queue Stats
330W - 301L
1,607 Elo+
Solo
Koga
Koga
Diamond V
HarousKevin
Koga
Diamond V
Level 729
Champion Stats
141W - 80L
1,707 SR
Queue Stats
784W - 768L
1,586 Elo+
Solo
Terminus
Terminus
Platinum IV
Terunss
Terminus
Platinum IV
Level 177
Champion Stats
11W - 17L
1,617 SR
Queue Stats
609W - 587L
1,586 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 624
1,669 SR
1,588 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 494
1,519 SR
1,583 Elo+
Saati
Saati
Platinum II
Blatt
Saati
Platinum II
Level 507
Champion Stats
7W - 13L
1,438 SR
Queue Stats
950W - 867L
1,622 Elo+
Party 1
Barik
Barik
Platinum IV
DELSINN
Barik
Platinum IV
Level 459
Champion Stats
1W - 3L
1,469 SR
Queue Stats
51W - 51L
1,565 Elo+
Solo
Vora
Vora
Platinum I
Luca23d
Vora
Platinum I
Level 999
Champion Stats
3W - 8L
1,588 SR
Queue Stats
808W - 757L
1,536 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum II
Mark8u15
Mal'Damba
Platinum II
Level 352
Champion Stats
33W - 37L
1,564 SR
Queue Stats
234W - 198L
1,587 Elo+
Party 1
Ying
Ying
Platinum IV
REKTEDYOURMOM
Ying
Platinum IV
Level 155
Champion Stats
7W - 2L
1,535 SR
Queue Stats
104W - 84L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
59
4 / 1 / 19
2,832
405
6,376
7,278
5,335
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
59
6 / 4 / 12
2,374
339
36,648
48,467
32,416
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Level 1

Tiberius
Belzebu13
Tiberius
53
10 / 2 / 11
2,636
377
59,374
28,401
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
8 / 4 / 9
2,314
331
50,454
26,721
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Terminus
Terunss
Terminus
42
3 / 1 / 7
2,225
318
23,949
49,427
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bans
MakoaBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Blatt
Saati
59
4 / 7 / 5
1,564
223
41,153
32,328
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
DELSINN
Barik
58
3 / 7 / 3
1,726
247
33,137
55,202
32,224
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vora
Luca23d
Vora
52
4 / 6 / 2
1,583
226
38,819
37,811
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
Mark8u15
Mal'Damba
59
0 / 4 / 7
1,478
211
16,465
17,233
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

41
2 / 7 / 7
1,685
241
30,720
34,227
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 55s
Objective Time
1m 22s
89
Kill Participation
37
31
Kills
13
12
Deaths
31
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jenos
4
1
19
13.5
W
Ruckus
6
4
12
3
W
Tiberius
Belzebu13
Tiberius
10
2
11
7.75
L
Saati
Blatt
Saati
4
7
5
0.93
L
Barik
DELSINN
Barik
3
7
3
0.64
W
8
4
9
3.13
L
Vora
Luca23d
Vora
4
6
2
0.83
L
Mal'Damba
Mark8u15
Mal'Damba
0
4
7
0.88
L
2
7
7
0.79
W
Terminus
Terunss
Terminus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,801
Damage
160,294
160,294
Taken
176,801
37,751
Shielding
32,224
135,322
Healing
91,539
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
6,376
4,473
107,076
4,883
7,278
5,335
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
36,648
21,598
0
1,163
48,467
32,416
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
Belzebu13
Tiberius
59,374
33,314
0
5,353
28,401
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
Blatt
Saati
41,153
33,619
0
255
32,328
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
DELSINN
Barik
33,137
33,137
0
7,071
55,202
32,224
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
50,454
33,125
0
8,774
26,721
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Vora
Luca23d
Vora
38,819
27,284
0
5,020
37,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Mark8u15
Mal'Damba
16,465
8,758
44,644
5,615
17,233
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,720
17,445
20,055
8,879
34,227
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Terunss
Terminus
23,949
7,564
0
8,073
49,427
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role