Player Matchup

Rei
Rei
Gold IV
Ciandal
Rei
Gold IV
Level 180
Champion Stats
37W - 39L
1,612 SR
Queue Stats
182W - 201L
1,414 Elo+
Party 1
Lian
Lian
Platinum V
Jhonels
Lian
Platinum V
Level 706
Champion Stats
4W - 11L
1,684 SR
Queue Stats
107W - 122L
1,513 Elo+
Party 2
Buck
Buck
Platinum IV
ParNeMi
Buck
Platinum IV
Level 602
Champion Stats
10W - 14L
1,578 SR
Queue Stats
68W - 65L
1,557 Elo+
Party 2
Khan
Khan
Gold IV
ScrappyiPsay
Khan
Gold IV
Level 988
Champion Stats
240W - 280L
1,624 SR
Queue Stats
1,959W - 1,951L
1,542 Elo+
Solo
Terminus
Terminus
Silver III
Thezeias
Terminus
Silver III
Level 999
Champion Stats
71W - 56L
1,634 SR
Queue Stats
1,424W - 1,457L
1,399 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 695
1,626 SR
1,485 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 347
1,610 SR
1,478 Elo+
Seris
Seris
Gold II
DaisiesLR
Seris
Gold II
Level 320
Champion Stats
35W - 41L
1,521 SR
Queue Stats
387W - 412L
1,442 Elo+
Solo
Drogoz
Drogoz
Gold I
Patricdani
Drogoz
Gold I
Level 466
Champion Stats
28W - 26L
1,518 SR
Queue Stats
193W - 196L
1,457 Elo+
Solo
Evie
Evie
Qualifying
Starlighthappy2
Evie
Qualifying
Level 530
Champion Stats
52W - 35L
1,671 SR
Queue Stats
84W - 68L
1,558 Elo+
Solo
Raum
Raum
Gold V
SuperKLH
Raum
Gold V
Level 236
Champion Stats
401W - 328L
1,619 SR
Queue Stats
839W - 864L
1,451 Elo+
Solo
Inara
Inara
Silver II
callmeraton
Inara
Silver II
Level 181
Champion Stats
39W - 22L
1,719 SR
Queue Stats
526W - 497L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
54
1 / 8 / 21
3,229
231
33,066
50,608
1,500
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Lian
Jhonels
Lian
59
14 / 9 / 11
3,873
277
141,850
44,296
2,705
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Buck
ParNeMi
Buck
59
14 / 16 / 5
3,597
257
110,266
58,184
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

58
6 / 12 / 10
2,869
205
64,318
101,011
12,810
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Terminus
Thezeias
Terminus
60
6 / 11 / 10
3,270
234
70,688
110,662
3,150
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
FernandoVII
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
DaisiesLR
Seris
43
1 / 7 / 23
3,344
239
30,878
44,790
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Level 1

Drogoz
Patricdani
Drogoz
42
22 / 10 / 18
4,242
303
106,728
51,641
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

50
10 / 5 / 20
3,606
258
81,756
46,393
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Raum
20
8 / 9 / 35
4,413
315
74,914
152,493
9,725
Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 21%.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

52
18 / 10 / 13
3,892
278
70,485
124,871
13,825
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 21s
Objective Time
8m 0s
98
Kill Participation
168
41
Kills
59
56
Deaths
41
57
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Rei
1
8
21
1.44
W
Seris
DaisiesLR
Seris
1
7
23
1.79
L
Lian
Jhonels
Lian
14
9
11
2.17
L
Buck
ParNeMi
Buck
14
16
5
1.03
W
Drogoz
Patricdani
Drogoz
22
10
18
3.1
L
6
12
10
0.92
W
10
5
20
4
W
Raum
8
9
35
2.83
L
Terminus
Thezeias
Terminus
6
11
10
1
W
18
10
13
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

420,188
Damage
364,761
364,761
Taken
420,188
20,165
Shielding
23,550
184,477
Healing
195,587
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
33,066
24,201
95,446
31,463
50,608
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Seris
DaisiesLR
Seris
30,878
24,215
85,308
21,729
44,790
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
Jhonels
Lian
141,850
138,512
0
5,762
44,296
2,705
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
Buck
ParNeMi
Buck
110,266
102,569
0
11,815
58,184
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Drogoz
Patricdani
Drogoz
106,728
77,391
2,375
6,784
51,641
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
64,318
60,083
7,098
15,066
101,011
12,810
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
81,756
80,250
0
12,764
46,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Raum
74,914
57,555
48,398
12,465
152,493
9,725
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Terminus
Thezeias
Terminus
70,688
50,182
0
17,827
110,662
3,150

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,485
55,809
0
5,764
124,871
13,825
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role