Player Matchup

Viktor
Viktor
Helltaker-Zyzz
Viktor
Level 269
Champion Stats
483W - 387L
1,597 SR
Queue Stats
1,018W - 984L
1,531 Elo+
Solo
Vora
Vora
Kyincontrol
Vora
Level 32
Champion Stats
14W - 6L
1,914 SR
Queue Stats
113W - 87L
1,631 Elo+
Party 2
Buck
Buck
MaximunKlax
Buck
Level 32
Champion Stats
10W - 3L
1,535 SR
Queue Stats
27W - 23L
1,784 Elo+
Solo
Khan
Khan
TickleMcCoy
Khan
Level 32
Champion Stats
0W - 2L
1,317 SR
Queue Stats
14W - 15L
1,494 Elo+
Party 2
Ying
Ying
barneysaidhi
Ying
Level 41
Champion Stats
2W - 2L
1,625 SR
Queue Stats
68W - 81L
1,482 Elo+
Solo
Team Averages
Level 81
1,598 SR
1,584 Elo+

VS

Team Averages
Level 241
1,594 SR
1,560 Elo+
Viktor
Viktor
Hightime8073
Viktor
Level 15
Champion Stats
9W - 6L
1,566 SR
Queue Stats
10W - 9L
1,560 Elo+
Party 1
Mal'Damba
Mal'Damba
Lu1sRdr1gu3z
Mal'Damba
Level 74
Champion Stats
14W - 6L
1,620 SR
Queue Stats
114W - 78L
1,605 Elo+
Solo
Ying
Ying
Player37-Heather
Ying
Level 647
Champion Stats
59W - 35L
1,665 SR
Queue Stats
220W - 200L
1,606 Elo+
Solo
Lian
Lian
Toosleek_Mirage
Lian
Level 425
Champion Stats
56W - 52L
1,495 SR
Queue Stats
685W - 651L
1,553 Elo+
Solo
Ruckus
Ruckus
lXTraySavageXl
Ruckus
Level 46
Champion Stats
1W - 1L
1,623 SR
Queue Stats
14W - 12L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
21 / 15 / 9
4,815
301
136,211
84,218
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 60%.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

18
12 / 21 / 12
4,960
310
75,379
61,018
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Level 1

18
10 / 20 / 16
3,823
239
67,545
72,744
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

16
5 / 15 / 9
3,832
240
37,152
103,671
86,291
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

37
6 / 12 / 21
3,828
239
47,966
51,594
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
3
27 / 13 / 25
4,701
294
84,273
68,605
0
Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Mal'Damba
Lu1sRdr1gu3z
Mal'Damba
45
14 / 9 / 30
3,991
249
55,144
65,045
1,510
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

57
20 / 9 / 29
4,459
279
84,879
48,721
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
15 / 13 / 30
4,077
255
90,917
61,387
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

19
7 / 10 / 32
4,353
272
58,032
120,495
59,872
Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 17s
Objective Time
9m 36s
121
Kill Participation
229
54
Kills
83
83
Deaths
54
67
Assists
146
Player
Kills
Deaths
Assists
KDA
L
21
15
9
1.7
W
Viktor
27
13
25
3.04
L
12
21
12
0.86
W
Mal'Damba
Lu1sRdr1gu3z
Mal'Damba
14
9
30
3.22
L
10
20
16
0.9
W
20
9
29
3.83
L
5
15
9
0.63
W
15
13
30
2.31
L
6
12
21
1.38
W
7
10
32
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,253
Damage
373,245
373,245
Taken
364,253
86,291
Shielding
61,382
131,767
Healing
198,723
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
136,211
106,297
0
20,622
84,218
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Viktor
84,273
62,677
0
8,624
68,605
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
75,379
54,751
0
9,204
61,018
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
Lu1sRdr1gu3z
Mal'Damba
55,144
20,265
47,338
19,020
65,045
1,510
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
67,545
49,000
5,020
15,811
72,744
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
84,879
43,967
82,932
22,074
48,721
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
37,152
31,018
1,980
10,870
103,671
86,291
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
90,917
90,917
0
4,187
61,387
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
47,966
41,966
47,306
20,954
51,594
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
58,032
46,219
0
14,548
120,495
59,872
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role