Player Matchup

Fernando
Fernando
Gold I
Gordoflas
Fernando
Gold I
Level 999
Champion Stats
66W - 61L
1,619 SR
Queue Stats
883W - 814L
1,511 Elo+
Solo
Vora
Vora
Gold II
OBadBaeO
Vora
Gold II
Level 666
Champion Stats
24W - 21L
1,530 SR
Queue Stats
62W - 68L
1,501 Elo+
Solo
Azaan
Azaan
Qualifying
OperRadja
Azaan
Qualifying
Level 35
Champion Stats
3W - 3L
1,604 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Grohk
Grohk
Platinum V
ShinTheBunny
Grohk
Platinum V
Level 336
Champion Stats
152W - 115L
1,609 SR
Queue Stats
661W - 671L
1,516 Elo+
Solo
Tyra
Tyra
Gold V
kamikamijpn
Tyra
Gold V
Level 999
Champion Stats
147W - 134L
1,596 SR
Queue Stats
1,687W - 1,735L
1,385 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 607
1,592 SR
1,483 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 491
1,576 SR
1,531 Elo+
Zhin
Zhin
Platinum II
AldoTsuki
Zhin
Platinum II
Level 999
Champion Stats
294W - 236L
1,731 SR
Queue Stats
976W - 935L
1,603 Elo+
Solo
Ying
Ying
Silver V
BrittanyMwa
Ying
Silver V
Level 87
Champion Stats
53W - 78L
1,537 SR
Queue Stats
106W - 138L
1,438 Elo+
Party 1
Terminus
Terminus
Gold IV
Frost-FangsYT
Terminus
Gold IV
Level 346
Champion Stats
47W - 20L
1,760 SR
Queue Stats
193W - 178L
1,515 Elo+
Party 1
Ruckus
Ruckus
Gold V
noOnesReal
Ruckus
Gold V
Level 45
Champion Stats
1W - 1L
1,334 SR
Queue Stats
44W - 39L
1,536 Elo+
Party 1
Platinum II
tostos6257
Unknown
Platinum II
Level 979
Champion Stats
17W - 18L
1,518 SR
Queue Stats
375W - 328L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gordoflas
Fernando
59
8 / 13 / 6
3,106
239
55,566
98,525
40,921
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
59
5 / 13 / 9
2,777
214
68,438
55,393
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Azaan
OperRadja
Azaan
24
7 / 9 / 16
4,153
319
78,717
103,462
63,333
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

48
10 / 8 / 22
4,180
322
45,653
49,089
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

60
7 / 11 / 14
3,366
259
87,029
47,988
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
TalusSaati
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
60
15 / 6 / 18
3,674
283
99,508
55,474
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

17
0 / 6 / 25
3,170
244
3,703
41,554
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
Frost-FangsYT
Terminus
57
9 / 11 / 18
3,128
241
63,607
102,445
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ruckus
noOnesReal
Ruckus
32
8 / 6 / 24
3,317
255
74,354
69,095
52,916
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

tostos6257
Unknown
60
22 / 5 / 18
4,153
319
113,285
66,835
3,500

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 2s
Objective Time
7m 56s
104
Kill Participation
157
37
Kills
54
54
Deaths
34
67
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Zhin
15
6
18
4
W
0
6
25
2.08
W
Terminus
Frost-FangsYT
Terminus
9
11
18
1.64
L
Fernando
Gordoflas
Fernando
8
13
6
0.85
L
Vora
5
13
9
0.73
L
Azaan
OperRadja
Azaan
7
9
16
1.67
L
10
8
22
2.63
L
7
11
14
1.27
W
Ruckus
noOnesReal
Ruckus
8
6
24
3.33
W
tostos6257
Unknown
22
5
18
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,403
Damage
354,457
354,457
Taken
335,403
104,254
Shielding
56,416
150,709
Healing
202,204
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
99,508
72,633
0
4,943
55,474
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
3,703
3,703
143,196
27,538
41,554
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
Frost-FangsYT
Terminus
63,607
41,566
0
16,117
102,445
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Gordoflas
Fernando
55,566
30,316
0
1,469
98,525
40,921
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
68,438
43,982
0
10,215
55,393
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Azaan
OperRadja
Azaan
78,717
47,745
0
18,551
103,462
63,333
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,653
22,499
86,755
31,098
49,089
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
87,029
57,103
154
2,467
47,988
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Ruckus
noOnesReal
Ruckus
74,354
61,324
0
6,592
69,095
52,916
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
tostos6257
Unknown
113,285
93,362
0
3,818
66,835
3,500
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role