Player Matchup
VS
Match Stats

Encouragement
Armor
Reduce your active Cooldowns by 5s after getting an Elimination.
Level 5

Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5

Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
Level 3

Taste Maker
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Level 1

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1

Sure Shot
Increase your Ultimate charge rate by 15%.
Level 5

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 2s.
Level 2

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 1.4s.
Level 2

Nanotechnology
Emitter
Heal for 200 every 1s while Emitter is active.
Level 4

Opulence
Missile Launcher
Heal 180 health for each player hit by Missile Launcher.
Level 3

Warden
Emitter
Increase the duration of Emitter by 4s.
Level 4

Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.
Level 1

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Entrenched
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Level 5

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Dominant Dome
Increase the radius of your Distortion Field by 4%.
Level 1

Level 3

Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2

Ebon Dynamo
Weapon
Increase your maximum Ammo by 6.
Level 3

Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5

Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Heartless
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 4

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 40%.
Level 2

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 25%.
Level 1

Restore
Transporter
Heal for 30% of your maximum Health after Teleporting with Transporter.
Level 5

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 0.6s.
Level 1

Bloodthirst
Armor
Gain 20% Lifesteal.
Level 5

Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Excessive Force
Weapon
Increase your maximum Ammo by 9.
Level 3

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 15%.
Level 3

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 30%.
Level 5

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 2

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
