Player Matchup

Maeve
Maeve
Gold II
Danberbar
Maeve
Gold II
Level 86
Champion Stats
1W - 1L
1,678 SR
Queue Stats
92W - 78L
1,517 Elo+
Solo
Inara
Inara
Platinum III
Peshang
Inara
Platinum III
Level 446
Champion Stats
135W - 132L
1,668 SR
Queue Stats
1,516W - 1,422L
1,519 Elo+
Solo
Terminus
Terminus
Gold IV
RMBO x KeirBear
Terminus
Gold IV
Level 273
Champion Stats
55W - 38L
1,607 SR
Queue Stats
742W - 734L
1,476 Elo+
Solo
Jenos
Jenos
Gold II
Steven10277
Jenos
Gold II
Level 402
Champion Stats
36W - 25L
1,649 SR
Queue Stats
391W - 364L
1,536 Elo+
Party 1
Tyra
Tyra
Gold I
jdcabrerar
Tyra
Gold I
Level 432
Champion Stats
16W - 11L
1,678 SR
Queue Stats
303W - 262L
1,540 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 328
1,656 SR
1,518 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 509
1,609 SR
1,493 Elo+
Fernando
Fernando
Gold III
Elganador1717
Fernando
Gold III
Level 178
Champion Stats
114W - 96L
1,572 SR
Queue Stats
190W - 191L
1,485 Elo+
Solo
Rei
Rei
Silver I
Shong20
Rei
Silver I
Level 749
Champion Stats
52W - 51L
1,607 SR
Queue Stats
557W - 603L
1,389 Elo+
Solo
Grohk
Grohk
Gold V
Usylepenguin
Grohk
Gold V
Level 206
Champion Stats
42W - 29L
1,641 SR
Queue Stats
183W - 188L
1,463 Elo+
Solo
Ash
Ash
Platinum III
Young Michis
Ash
Platinum III
Level 413
Champion Stats
240W - 266L
1,619 SR
Queue Stats
1,427W - 1,445L
1,489 Elo+
Solo
Zhin
Zhin
Platinum IV
zake065
Zhin
Platinum IV
Level 999
Champion Stats
24W - 21L
1,606 SR
Queue Stats
700W - 671L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Danberbar
Maeve
42
12 / 7 / 21
3,726
311
73,978
57,450
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Inara
Peshang
Inara
51
18 / 1 / 21
4,031
336
84,375
88,330
15,197
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
28
8 / 6 / 13
4,542
379
66,357
105,416
1,650
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
4 / 2 / 38
4,397
366
24,373
20,953
14,507
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
10 / 5 / 15
3,570
298
78,006
38,796
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
DrogozAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Elganador1717
Fernando
49
3 / 12 / 5
2,608
217
57,292
102,454
94,394
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Rei
59
2 / 12 / 7
2,012
168
26,649
46,685
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

40
4 / 10 / 14
2,444
204
75,663
53,916
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

31
3 / 8 / 12
2,616
218
77,601
78,734
75,144
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Zhin
zake065
Zhin
56
11 / 10 / 6
2,750
229
73,740
45,300
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 39s
Objective Time
5m 13s
160
Kill Participation
67
52
Kills
23
21
Deaths
52
108
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Maeve
Danberbar
Maeve
12
7
21
3.21
L
Fernando
Elganador1717
Fernando
3
12
5
0.46
W
Inara
Peshang
Inara
18
1
21
28.5
W
Terminus
8
6
13
2.42
L
Rei
2
12
7
0.46
W
4
2
38
11.5
L
4
10
14
1.1
L
3
8
12
1.13
W
10
5
15
3.5
L
Zhin
zake065
Zhin
11
10
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,089
Damage
310,945
310,945
Taken
327,089
31,354
Shielding
169,538
233,666
Healing
140,977
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Danberbar
Maeve
73,978
60,565
5,976
13,583
57,450
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
Elganador1717
Fernando
57,292
40,157
0
4,054
102,454
94,394
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
Peshang
Inara
84,375
64,093
396
2,942
88,330
15,197
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Terminus
66,357
49,407
0
16,004
105,416
1,650
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Rei
26,649
22,294
64,695
14,873
46,685
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
24,373
11,369
180,664
13,548
20,953
14,507
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
75,663
38,893
31,620
21,307
53,916
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
77,601
67,387
0
2,820
78,734
75,144
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
78,006
52,845
0
553
38,796
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
zake065
Zhin
73,740
65,166
0
1,608
45,300
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role