Player Matchup

Ying
Ying
Gold III
DaniDark2018
Ying
Gold III
Level 999
Champion Stats
11W - 3L
1,594 SR
Queue Stats
84W - 61L
1,598 Elo+
Party 2
Atlas
Atlas
Silver V
LuciFer033
Atlas
Silver V
Level 999
Champion Stats
5W - 3L
1,518 SR
Queue Stats
152W - 162L
1,431 Elo+
Party 2
Maeve
Maeve
Silver I
TTVRaeveMaeveXD
Maeve
Silver I
Level 999
Champion Stats
24W - 11L
1,789 SR
Queue Stats
54W - 36L
1,634 Elo+
Party 1
Barik
Barik
Platinum IV
Thicbo
Barik
Platinum IV
Level 38
Champion Stats
8W - 7L
1,654 SR
Queue Stats
10W - 10L
1,588 Elo+
Party 1
Tiberius
Tiberius
Gold V
chubbbypuff
Tiberius
Gold V
Level 59
Champion Stats
5W - 15L
1,451 SR
Queue Stats
81W - 115L
1,437 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 619
1,601 SR
1,538 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 298
1,751 SR
1,519 Elo+
Skye
Skye
Gold V
DJPAULO511
Skye
Gold V
Level 76
Champion Stats
59W - 78L
1,571 SR
Queue Stats
708W - 685L
1,502 Elo+
Party 4
Ash
Ash
Gold IV
ELBRODA
Ash
Gold IV
Level 182
Champion Stats
2W - 3L
1,798 SR
Queue Stats
27W - 50L
1,428 Elo+
Solo
Raum
Raum
Silver I
LivingUndead
Raum
Silver I
Level 162
Champion Stats
3W - 3L
1,835 SR
Queue Stats
35W - 37L
1,497 Elo+
Party 3
Furia
Furia
Gold I
PLPMITO
Furia
Gold I
Level 999
Champion Stats
22W - 15L
1,680 SR
Queue Stats
554W - 525L
1,545 Elo+
Party 3
Tyra
Tyra
Platinum II
Veteraaan
Tyra
Platinum II
Level 72
Champion Stats
10W - 2L
1,870 SR
Queue Stats
95W - 66L
1,622 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 3 / 33
3,770
314
30,424
13,320
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
60
7 / 7 / 17
3,012
251
50,805
115,445
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
21 / 5 / 17
4,027
336
90,107
49,879
450
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Barik
Thicbo
Barik
24
5 / 7 / 17
3,481
290
70,708
79,443
61,532
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
chubbbypuff
Tiberius
37
10 / 6 / 13
3,083
257
80,442
34,622
3,204
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
6 / 16 / 8
2,519
210
63,046
52,110
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ash
52
2 / 10 / 6
2,728
227
35,987
92,995
43,071
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

58
3 / 6 / 12
2,968
247
42,123
97,993
25,378
Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Furia
PLPMITO
Furia
60
3 / 9 / 12
3,490
291
33,061
38,371
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Tyra
39
14 / 7 / 10
3,492
291
118,492
41,017
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 37s
Objective Time
7m 40s
145
Kill Participation
76
48
Kills
28
28
Deaths
48
97
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
16
8
0.63
W
5
3
33
7.17
L
Ash
2
10
6
0.5
L
3
6
12
1.5
W
Atlas
7
7
17
2.21
L
Furia
PLPMITO
Furia
3
9
12
1
W
21
5
17
5.9
W
Barik
Thicbo
Barik
5
7
17
1.93
L
Tyra
14
7
10
2.71
W
Tiberius
chubbbypuff
Tiberius
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

322,486
Damage
292,709
292,709
Taken
322,486
65,186
Shielding
68,449
176,779
Healing
120,626
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,046
42,053
352
5,486
52,110
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
30,424
30,424
126,608
6,726
13,320
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
35,987
34,083
0
3,962
92,995
43,071
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
42,123
32,465
0
13,010
97,993
25,378
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
Atlas
50,805
50,805
0
7,905
115,445
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Furia
PLPMITO
Furia
33,061
25,576
75,679
16,864
38,371
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
90,107
85,874
4,131
17,139
49,879
450
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Level 1

W
Barik
Thicbo
Barik
70,708
70,708
0
10,534
79,443
61,532
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
118,492
77,004
0
5,273
41,017
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
chubbbypuff
Tiberius
80,442
59,859
0
3,736
34,622
3,204
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role