Player Matchup
VS
Match Stats

Contingency
Deflector Shield
Increase Deflector Shield's Health by 500.
Level 4

Runic Ammunition
Weapon
Gain 12% Lifesteal.
Level 3

Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 40% while using Precision Sights.
Level 2

Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 0.8s.
Level 1

Plans Within Plans
Deflector Shield
Heal for 100 every 1s while Deflector Shield is active.
Level 5

Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1

Fortitude
In Pursuit
Heal for 100 for each shot hit while using In Pursuit.
Level 4

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.
Level 1

Well-Oiled
Weapon
Increase your Reload Speed by 20%.
Level 4

The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3

Hardiness
In Pursuit
Decrease your damage taken by 18% while using In Pursuit.
Level 3

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

One Man's Treasure
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Healing Station
Turret
Heal for 25 every 1s while standing near any of your Turrets.
Level 1

Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 1.6s.
Level 2

Combat Repair
Turret
Heal all of your Turrets for 360 every 1s while you are standing near them.
Level 4

Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Level 4

Totemic Rescue
Armor
Gain a 150-Health Shield for 3s after dropping to or below 30% Health.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 30%.
Level 3

Crackle
Healing Totem
Increase the duration of Healing Totem by 0.6000000000000001s.
Level 3

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Level 4

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Dreadnought
Armor
Increase your maximum Health by 50.
Level 1

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Unstoppable Force
Charge
Apply a Knockback of 600 to enemies hit by Charge.
Level 3

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.
Level 5

Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.9s.
Level 2

Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3

Launch
Charge
Increase the travel distance of Charge by 30%.
Level 2

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3

Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Napalm
Fire Bomb
Activating Fire Bomb heals you for 100 over 2s.
Level 1

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 80%.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Fuel for the Fire
Whirl
Increase your Movement Speed by 5% for 2s after using Whirl.
Level 1

Kindling
Whirl
Generate 1 Ammo after activating Whirl.
Level 1

Wildfire
Whirl
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Level 4

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Blade Dancer
Whirl
Increase the travel distance of Whirl by 40%.
Level 5

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.