Player Matchup

Tiberius
Tiberius
Delfos98
Tiberius
Level 410
Champion Stats
5W - 3L
1,689 SR
Queue Stats
376W - 371L
1,534 Elo+
Solo
Rei
Rei
Hìnata
Rei
Level 89
Champion Stats
7W - 6L
1,683 SR
Queue Stats
355W - 321L
1,585 Elo+
Party 1
VII
VII
NRGfokiu
VII
Level 213
Champion Stats
73W - 64L
1,622 SR
Queue Stats
937W - 938L
1,509 Elo+
Solo
Khan
Khan
Nãruto
Khan
Level 62
Champion Stats
31W - 33L
1,609 SR
Queue Stats
213W - 185L
1,590 Elo+
Party 1
Vatu
Vatu
Pigra Ovis
Vatu
Level 401
Champion Stats
1W - 4L
1,434 SR
Queue Stats
305W - 295L
1,618 Elo+
Solo
Team Averages
Level 235
1,607 SR
1,567 Elo+

VS

Team Averages
Level 542
1,596 SR
1,585 Elo+
Khan
Khan
JXevaz
Khan
Level 999
Champion Stats
20W - 35L
1,513 SR
Queue Stats
1,587W - 1,656L
1,599 Elo+
Solo
Imani
Imani
Mj2653
Imani
Level 24
Champion Stats
8W - 2L
1,728 SR
Queue Stats
24W - 11L
1,639 Elo+
Party 2
Lian
Lian
PrinceShiko
Lian
Level 999
Champion Stats
9W - 17L
1,499 SR
Queue Stats
1,571W - 1,577L
1,528 Elo+
Solo
Maeve
Maeve
SoZettaSlow
Maeve
Level 272
Champion Stats
2W - 0L
1,637 SR
Queue Stats
26W - 15L
1,588 Elo+
Party 2
Rei
Rei
akanex2609
Rei
Level 415
Champion Stats
69W - 57L
1,604 SR
Queue Stats
1,272W - 1,259L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Delfos98
Tiberius
59
2 / 6 / 3
1,536
192
62,410
27,412
800
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Rei
36
2 / 3 / 6
1,562
195
27,213
25,866
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
6 / 8 / 1
753
94
26,044
20,666
2,250
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Khan
Nãruto
Khan
30
1 / 7 / 3
1,483
185
30,726
72,074
27,925
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
1 / 10 / 0
1,392
174
29,032
28,385
0
Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 10% Health.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
JXevaz
Khan
59
9 / 0 / 13
2,958
370
35,399
73,842
39,004
Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Imani
Mj2653
Imani
5
4 / 6 / 4
2,001
250
31,632
25,713
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
11 / 2 / 13
2,680
335
55,223
27,674
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

57
7 / 4 / 7
2,174
272
35,693
23,427
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

53
3 / 1 / 21
2,833
354
16,456
24,769
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 6s
Objective Time
6m 19s
25
Kill Participation
92
12
Kills
34
34
Deaths
13
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Delfos98
Tiberius
2
6
3
0.58
L
Rei
2
3
6
1.67
W
Khan
JXevaz
Khan
9
0
13
15.5
W
Imani
Mj2653
Imani
4
6
4
1
L
6
8
1
0.81
L
Khan
Nãruto
Khan
1
7
3
0.36
L
1
10
0
0.1
W
11
2
13
8.75
W
7
4
7
2.63
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,425
Damage
174,403
174,403
Taken
175,425
30,975
Shielding
39,004
83,391
Healing
141,742
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Delfos98
Tiberius
62,410
46,282
0
2,720
27,412
800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Rei
27,213
25,041
45,370
18,821
25,866
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
JXevaz
Khan
35,399
32,739
7,234
18,275
73,842
39,004
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
Mj2653
Imani
31,632
20,124
0
2,213
25,713
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,044
24,468
0
636
20,666
2,250

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
Nãruto
Khan
30,726
25,410
0
10,160
72,074
27,925

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
29,032
18,074
0
5,684
28,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
55,223
53,623
0
784
27,674
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,693
33,549
0
2,382
23,427
0
W
16,456
15,031
91,454
19,400
24,769
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role