Player Matchup

Lian
Lian
Donut is me3175
Lian
Level 22
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,305 Elo+
Solo
Rei
Rei
Kalebalex37
Rei
Level 18
Champion Stats
7W - 4L
1,480 SR
Queue Stats
8W - 4L
1,533 Elo+
Solo
Viktor
Viktor
PatchesWiley
Viktor
Level 19
Champion Stats
3W - 6L
1,465 SR
Queue Stats
7W - 7L
1,518 Elo+
Solo
Fernando
Fernando
Squandangle
Fernando
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Ying
Ying
bigmommastoes
Ying
Level 23
Champion Stats
7W - 6L
1,426 SR
Queue Stats
11W - 15L
1,374 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,438 Elo+

VS

Team Averages
Level 79
1,491 SR
1,488 Elo+
Tiberius
Tiberius
Dragon_sombrio11
Tiberius
Level 26
Champion Stats
0W - 2L
1,241 SR
Queue Stats
21W - 36L
1,403 Elo+
Solo
Vora
Vora
SaraDreemurr
Vora
Level 301
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,600 Elo+
Party 1
Jenos
Jenos
chipssseater
Jenos
Level 35
Champion Stats
0W - 3L
1,500 SR
Queue Stats
53W - 48L
1,541 Elo+
Party 2
Zhin
Zhin
damestiny644
Zhin
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fernando
Fernando
linhonsoma
Fernando
Level 26
Champion Stats
1W - 1L
1,715 SR
Queue Stats
4W - 13L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
5 / 8 / 14
4,046
506
30,947
29,184
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

9
5 / 8 / 18
4,450
556
37,327
40,972
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Viktor
10
18 / 3 / 15
4,759
595
64,926
21,140
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
Squandangle
Fernando
13
6 / 6 / 9
4,286
536
27,307
55,149
58,564
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

13
9 / 4 / 19
4,309
539
60,876
23,929
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
4 / 12 / 4
3,900
488
32,951
36,648
1,100
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

55
14 / 6 / 4
4,655
582
56,820
40,894
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

12
5 / 8 / 16
4,361
545
20,023
29,195
5,600
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

3
5 / 10 / 7
3,809
476
23,668
33,986
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
linhonsoma
Fernando
17
1 / 7 / 8
3,862
483
36,912
80,660
46,872
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 50s
Objective Time
7m 33s
118
Kill Participation
68
43
Kills
29
29
Deaths
43
75
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
8
14
1.5
L
4
12
4
0.5
W
5
8
18
1.75
W
Viktor
18
3
15
8.5
L
14
6
4
2.67
W
Fernando
Squandangle
Fernando
6
6
9
1.75
W
9
4
19
4.63
L
5
8
16
1.63
L
5
10
7
0.85
L
Fernando
linhonsoma
Fernando
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,383
Damage
170,374
170,374
Taken
221,383
58,564
Shielding
53,572
85,237
Healing
101,935
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,947
29,987
1,830
3,620
29,184
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,951
27,973
0
823
36,648
1,100
W
37,327
28,137
20,675
16,955
40,972
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
64,926
37,399
2,768
3,719
21,140
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
56,820
33,654
0
13,259
40,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Squandangle
Fernando
27,307
19,106
0
3,345
55,149
58,564
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
60,876
27,766
22,742
9,583
23,929
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
20,023
8,888
67,627
11,112
29,195
5,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,668
16,589
0
2,384
33,986
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
linhonsoma
Fernando
36,912
23,123
0
6,730
80,660
46,872
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role