Player Matchup

Ash
Ash
Platinum II
DoorknobLicker
Ash
Platinum II
Level 72
Champion Stats
6W - 8L
1,708 SR
Queue Stats
138W - 119L
1,568 Elo+
Party 2
Inara
Inara
Platinum V
DïçKHèâD
Inara
Platinum V
Level 999
Champion Stats
15W - 11L
1,743 SR
Queue Stats
262W - 234L
1,560 Elo+
Party 2
Jenos
Jenos
Diamond V
GvtZz
Jenos
Diamond V
Level 698
Champion Stats
178W - 163L
1,685 SR
Queue Stats
1,207W - 1,179L
1,596 Elo+
Party 1
Lian
Lian
Diamond III
Joarz
Lian
Diamond III
Level 999
Champion Stats
90W - 129L
1,617 SR
Queue Stats
2,642W - 2,584L
1,576 Elo+
Party 1
VII
VII
Platinum III
KÄMUÏ
VII
Platinum III
Level 158
Champion Stats
0W - 1L
1,297 SR
Queue Stats
445W - 412L
1,622 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 585
1,610 SR
1,585 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 511
1,677 SR
1,565 Elo+
Ying
Ying
Diamond V
BrianWarrior2
Ying
Diamond V
Level 334
Champion Stats
13W - 13L
1,604 SR
Queue Stats
112W - 114L
1,561 Elo+
Solo
Fernando
Fernando
Diamond III
Heatherアン
Fernando
Diamond III
Level 999
Champion Stats
35W - 31L
1,696 SR
Queue Stats
955W - 944L
1,587 Elo+
Solo
Skye
Skye
Gold II
InaPunch007
Skye
Gold II
Level 54
Champion Stats
22W - 10L
1,786 SR
Queue Stats
48W - 30L
1,582 Elo+
Solo
Ruckus
Ruckus
Platinum V
Roodgers2000
Ruckus
Platinum V
Level 999
Champion Stats
27W - 16L
1,689 SR
Queue Stats
579W - 565L
1,476 Elo+
Solo
Octavia
Octavia
Diamond IV
Vexiotion
Octavia
Diamond IV
Level 169
Champion Stats
21W - 16L
1,613 SR
Queue Stats
738W - 686L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
14 / 6 / 21
3,967
220
115,661
115,079
36,617
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

59
6 / 12 / 11
3,549
197
61,040
132,093
32,332
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
GvtZz
Jenos
51
5 / 8 / 31
4,358
242
36,394
33,871
16,477
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
Joarz
Lian
59
17 / 12 / 23
4,518
251
163,777
69,508
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

VII
51
16 / 15 / 10
3,682
205
91,810
82,012
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
KhanAtlas
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
8 / 11 / 20
2,129
118
30,013
56,119
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Heatherアン
Fernando
59
9 / 5 / 22
5,832
324
102,557
134,956
195,984
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
17 / 13 / 8
4,816
268
118,282
70,047
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Ruckus
59
7 / 19 / 13
3,888
216
57,433
132,407
41,791
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Octavia
Vexiotion
Octavia
54
12 / 10 / 19
4,458
248
124,278
75,153
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 37s
Objective Time
10m 2s
154
Kill Participation
135
58
Kills
53
53
Deaths
58
96
Assists
82
Player
Kills
Deaths
Assists
KDA
W
8
11
20
1.64
L
14
6
21
4.08
L
6
12
11
0.96
L
Jenos
GvtZz
Jenos
5
8
31
2.56
W
Fernando
Heatherアン
Fernando
9
5
22
4
W
17
13
8
1.62
L
Lian
Joarz
Lian
17
12
23
2.38
L
VII
16
15
10
1.4
W
Ruckus
7
19
13
0.71
W
Octavia
Vexiotion
Octavia
12
10
19
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

468,682
Damage
432,563
432,563
Taken
468,682
85,426
Shielding
237,775
231,783
Healing
269,875
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,013
30,013
148,060
30,836
56,119
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
115,661
108,157
22
4,059
115,079
36,617
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
61,040
55,465
0
19,702
132,093
32,332
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
GvtZz
Jenos
36,394
33,545
189,054
14,073
33,871
16,477
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Heatherアン
Fernando
102,557
68,472
0
10,628
134,956
195,984
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
118,282
74,156
12,483
34,123
70,047
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lian
Joarz
Lian
163,777
157,690
0
318
69,508
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
VII
91,810
91,610
0
4,555
82,012
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
57,433
39,919
0
20,318
132,407
41,791
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
Vexiotion
Octavia
124,278
112,511
2,017
11,410
75,153
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role