Player Matchup

Ying
Ying
Hannix3997
Ying
Level 8
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,312 Elo+
Solo
Sha Lin
Sha Lin
Icheatforfun545
Sha Lin
Level 221
Champion Stats
5W - 3L
1,750 SR
Queue Stats
547W - 565L
1,462 Elo+
Solo
Fernando
Fernando
XIMockingJayIX
Fernando
Level 567
Champion Stats
33W - 19L
1,593 SR
Queue Stats
112W - 111L
1,458 Elo+
Solo
Vatu
Vatu
duzenli-pranga
Vatu
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,077 Elo+
Solo
Torvald
Torvald
squint-shield74
Torvald
Level 14
Champion Stats
11W - 13L
1,497 SR
Queue Stats
12W - 21L
1,366 Elo+
Solo
Team Averages
Level 164
1,568 SR
1,335 Elo+

VS

Team Averages
Level 568
1,648 SR
1,516 Elo+
Aurza
Unknown
Level 44
Champion Stats
9W - 9L
1,723 SR
Queue Stats
30W - 27L
1,480 Elo+
Solo
Ruckus
Ruckus
Foxy27Furry
Ruckus
Level 999
Champion Stats
15W - 17L
1,616 SR
Queue Stats
859W - 797L
1,640 Elo+
Party 1
Corvus
Corvus
PhrostMang
Corvus
Level 999
Champion Stats
207W - 156L
1,573 SR
Queue Stats
2,188W - 2,269L
1,492 Elo+
Solo
Jenos
Jenos
Zurelth
Jenos
Level 751
Champion Stats
8W - 5L
1,690 SR
Queue Stats
309W - 279L
1,598 Elo+
Party 1
Koga
Koga
lI_CAN_SMELL_UIl
Koga
Level 47
Champion Stats
3W - 2L
1,638 SR
Queue Stats
58W - 95L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
0 / 6 / 3
1,125
161
5,977
21,226
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
6 / 8 / 1
2,220
317
39,705
28,859
0
Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 20% for 3s after Rapid Shot ends.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Fernando
54
3 / 8 / 3
1,561
223
34,094
47,052
32,983
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

6
0 / 9 / 1
880
126
5,291
21,496
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

10
2 / 6 / 2
1,474
211
15,169
20,412
41,095
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Aurza
Unknown
34
12 / 3 / 12
2,738
391
43,938
30,077
1,200

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Ruckus
59
9 / 1 / 14
2,757
394
52,236
26,668
50,027
Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Corvus
PhrostMang
Corvus
58
3 / 1 / 14
2,136
305
9,596
9,192
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Jenos
Zurelth
Jenos
59
9 / 5 / 12
2,364
338
17,945
15,649
2,240
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

29
4 / 1 / 15
2,121
303
15,330
18,650
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 14s
Objective Time
8m 23s
21
Kill Participation
104
11
Kills
37
37
Deaths
11
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Aurza
Unknown
12
3
12
6
W
Ruckus
9
1
14
16
L
0
6
3
0.25
L
6
8
1
0.81
W
Corvus
PhrostMang
Corvus
3
1
14
10
L
Fernando
3
8
3
0.56
W
Jenos
Zurelth
Jenos
9
5
12
3
L
0
9
1
0.06
W
4
1
15
11.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,236
Damage
139,045
139,045
Taken
100,236
74,078
Shielding
53,467
30,314
Healing
66,788
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Aurza
Unknown
43,938
34,734
0
6,306
30,077
1,200
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
52,236
46,256
0
1,543
26,668
50,027
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
5,977
2,097
13,030
6,758
21,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
39,705
39,705
0
2,037
28,859
0

Level 1

Level 1

W
Corvus
PhrostMang
Corvus
9,596
8,836
23,943
4,478
9,192
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
34,094
18,227
0
7,115
47,052
32,983
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
Zurelth
Jenos
17,945
10,366
25,689
2,599
15,649
2,240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
5,291
428
0
1,362
21,496
0
W
15,330
13,024
0
2,230
18,650
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
15,169
12,239
0
12
20,412
41,095

Damage Done by Role

Damage Taken by Role