Player Matchup
VS
Match Stats

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.
Level 1

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 6.25s.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2

Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1

Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 15%.
Level 3

Never Look
Armor
Increase your maximum Health by 200.
Level 4

Red Room
Trigger Discipline
Increase your Movement Speed by 20% while in Automatic fire mode.
Level 5

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 6 Ammo.
Level 2

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Level 4

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5

Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Level 1

Burning Oath
Kindle Soul
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Level 1

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 2.4s.
Level 4

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Hijinks
Flutter
Heal for 150 after activating Flutter.
Level 3

Nectar
Seedling
Heal for 225 after using Seedling.
Level 3

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 18%.
Level 3

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Perfect Block
Counter
Heal for 100 after using Counter.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Level 2

Up in Smoke
Billow
Increase your Movement Speed by 55% while Billow is active.
Level 5

Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4

Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Unstoppable
Blossom
Reduce your damage taken by 30% for 4s after using Blossom.
Level 5

Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1

Verdant Expanse
Blossom
Increase the radius of Blossom by 4%.
Level 1

Perennial
Blossom
Reduce the Cooldown of Blossom by 1.6s.
Level 4

Force of Nature
Armor
Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
Level 4

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5

Crag
Impasse
Heal for 750 after activating Impasse.
Level 5

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 1.4s.
Level 2

Fuel Reserves
Advance
Increase the travel distance of Advance by 14%.
Level 2

Dampener
Armor
Increase your maximum Health by 600.
Level 4

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.