Player Matchup
VS
Match Stats

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Distant Memory
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Level 4

Old Wounds
Armor
Increase your maximum Health by 750.
Level 5

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Level 4

Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Highborn
Armor
Increase your Movement Speed by 9%.
Level 3

Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Superiority
Armor
Increase your maximum Ammo by 4.
Level 4

Noble Crest
Armor
Increase your maximum Health by 200.
Level 4

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.
Level 3

Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4

Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 28%.
Level 2

Space Jam
Stellar Wind
Increase your jump height by 48% while using Stellar Wind.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Inheritance
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.