Player Matchup

Barik
Barik
Diamond IV
BI0H4CK
Barik
Diamond IV
Level 163
Champion Stats
12W - 6L
1,801 SR
Queue Stats
339W - 331L
1,606 Elo+
Solo
Io
Io
Platinum IV
Kittenborn
Io
Platinum IV
Level 443
Champion Stats
5W - 1L
1,633 SR
Queue Stats
91W - 81L
1,649 Elo+
Solo
Pip
Pip
Diamond IV
ParkourIsMe
Pip
Diamond IV
Level 350
Champion Stats
1W - 0L
1,500 SR
Queue Stats
260W - 201L
1,620 Elo+
Solo
Torvald
Torvald
Platinum IV
Patricdani
Torvald
Platinum IV
Level 471
Champion Stats
5W - 1L
1,706 SR
Queue Stats
193W - 196L
1,596 Elo+
Solo
Diamond V
moneykhilin8
Unknown
Diamond V
Level 84
Champion Stats
35W - 35L
1,631 SR
Queue Stats
198W - 192L
1,574 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 302
1,654 SR
1,609 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 470
1,566 SR
1,562 Elo+
Talus
Talus
Platinum V
DOSTRU
Talus
Platinum V
Level 586
Champion Stats
0W - 1L
1,610 SR
Queue Stats
122W - 122L
1,438 Elo+
Solo
Inara
Inara
Diamond III
DestinysChild
Inara
Diamond III
Level 227
Champion Stats
1W - 4L
1,363 SR
Queue Stats
165W - 142L
1,608 Elo+
Party 1
Terminus
Terminus
Diamond III
JokerFire
Terminus
Diamond III
Level 481
Champion Stats
16W - 27L
1,525 SR
Queue Stats
1,319W - 1,297L
1,623 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum IV
kidchocolate15
Mal'Damba
Platinum IV
Level 999
Champion Stats
50W - 51L
1,676 SR
Queue Stats
1,972W - 1,999L
1,502 Elo+
Solo
Viktor
Viktor
Platinum III
ºviktor
Viktor
Platinum III
Level 55
Champion Stats
11W - 7L
1,657 SR
Queue Stats
31W - 22L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BI0H4CK
Barik
54
10 / 5 / 16
4,344
334
99,017
86,512
98,973
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
4 / 4 / 19
3,970
305
47,790
45,367
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

46
14 / 6 / 14
3,824
294
79,468
42,430
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Torvald
Patricdani
Torvald
42
4 / 2 / 17
3,883
299
32,400
41,928
120,331
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

moneykhilin8
Unknown
42
17 / 11 / 12
3,988
307
91,680
49,391
6,274

Level 5

Level 5

Level 3

Level 1

Level 1

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
DOSTRU
Talus
58
5 / 9 / 9
2,242
172
42,023
60,865
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

49
6 / 10 / 12
2,894
223
52,810
99,566
18,027
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
JokerFire
Terminus
59
8 / 12 / 4
2,926
225
49,279
116,038
600
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Mal'Damba
kidchocolate15
Mal'Damba
59
4 / 6 / 13
3,112
239
21,828
39,664
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Viktor
ºviktor
Viktor
51
5 / 9 / 8
2,653
204
99,688
34,222
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 33s
Objective Time
5m 30s
127
Kill Participation
74
49
Kills
28
28
Deaths
46
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Barik
BI0H4CK
Barik
10
5
16
3.6
L
Talus
DOSTRU
Talus
5
9
9
1.06
L
6
10
12
1.2
L
Terminus
JokerFire
Terminus
8
12
4
0.83
W
4
4
19
3.38
W
14
6
14
3.5
W
Torvald
Patricdani
Torvald
4
2
17
6.25
L
Mal'Damba
kidchocolate15
Mal'Damba
4
6
13
1.75
W
moneykhilin8
Unknown
17
11
12
2.09
L
Viktor
ºviktor
Viktor
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,355
Damage
265,628
265,628
Taken
350,355
225,578
Shielding
18,627
191,279
Healing
184,875
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
BI0H4CK
Barik
99,017
99,017
0
13,390
86,512
98,973
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Talus
DOSTRU
Talus
42,023
38,481
0
25,800
60,865
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
52,810
43,077
0
18,930
99,566
18,027
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
JokerFire
Terminus
49,279
26,874
0
13,252
116,038
600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
47,790
43,926
95,207
30,273
45,367
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
79,468
73,824
21,050
14,618
42,430
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Torvald
Patricdani
Torvald
32,400
20,417
8,637
1,972
41,928
120,331
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Mal'Damba
kidchocolate15
Mal'Damba
21,828
10,119
105,942
19,191
39,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
moneykhilin8
Unknown
91,680
72,855
0
6,132
49,391
6,274
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
ºviktor
Viktor
99,688
51,533
0
1,760
34,222
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role