Player Matchup
VS
Match Stats

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Superiority
Armor
Increase your maximum Ammo by 3.
Level 3

Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 25 units.
Level 5

Highborn
Armor
Increase your Movement Speed by 15%.
Level 5

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5

Battlement
Siege Shield
Increase the duration of Siege Shield by 0.6s.
Level 1

Thrive
Shoulder Bash
Heal for 200 after hitting an enemy with Shoulder Bash.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 3.5s.
Level 5

Warden
Emitter
Increase the duration of Emitter by 1s.
Level 1

Air-Cooled
Advance
Heal for 80 after activating Advance.
Level 1

Dampener
Armor
Increase your maximum Health by 450.
Level 3

Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5

Level 1

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3

Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Grim Deliverance
Heal for 15 for every percentage point of Ire consumed by abilities.
Level 3

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5

The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3

True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5

Forever Changed
Increase your maximum Health by 150.
Level 1

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Fire in the Hole
Frag Grenade
Generate 6 Ammo for each enemy hit with Frag Grenade.
Level 1

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Level 2

Firing Stance
Iron Sights
Increase your Movement Speed by 50% while using Iron Sights.
Level 5

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

Double-Time
Rocket Boots
Heal for 250 every 1s for 3s after activating Rocket Boots.
Level 5

Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1

Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1

Field Deploy
Turret
Heal for 100 each time one of your base Turrets hits an enemy.
Level 5

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 225.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3

Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 60%.
Level 3

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.