Player Matchup

Viktor
Viktor
KORNISHON97
Viktor
Level 7
Champion Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,120 Elo+
Party 2
Lillith
Lillith
MURDERMURDER
Lillith
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,358 Elo+
Party 1
Raum
Raum
haskicar
Raum
Level 33
Champion Stats
0W - 5L
1,157 SR
Queue Stats
20W - 23L
1,417 Elo+
Party 1
Skye
Skye
kudinka19
Skye
Level 67
Champion Stats
4W - 7L
1,480 SR
Queue Stats
52W - 48L
1,193 Elo+
Party 2
Vatu
Vatu
niigggaballs69
Vatu
Level 56
Champion Stats
3W - 4L
1,554 SR
Queue Stats
158W - 180L
1,470 Elo+
Solo
Team Averages
Level 37
1,438 SR
1,311 Elo+

VS

Team Averages
Level 225
1,515 SR
1,444 Elo+
Cassie
Cassie
CuteAsAGlaceon
Cassie
Level 43
Champion Stats
3W - 2L
1,245 SR
Queue Stats
11W - 13L
1,413 Elo+
Solo
Fernando
Fernando
Deywen
Fernando
Level 980
Champion Stats
57W - 44L
1,632 SR
Queue Stats
1,025W - 1,063L
1,452 Elo+
Solo
Lillith
Lillith
Diemuddi
Lillith
Level 45
Champion Stats
1W - 1L
1,545 SR
Queue Stats
60W - 71L
1,424 Elo+
Solo
Imani
Imani
greh0v
Imani
Level 29
Champion Stats
5W - 6L
1,437 SR
Queue Stats
27W - 24L
1,438 Elo+
Solo
Vora
Vora
strappafave
Vora
Level 30
Champion Stats
5W - 3L
1,716 SR
Queue Stats
21W - 19L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
5
0 / 7 / 0
1,014
145
23,888
28,259
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lillith
MURDERMURDER
Lillith
21
2 / 8 / 1
1,353
193
25,599
33,114
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Raum
26
2 / 6 / 1
1,328
190
22,838
80,252
3,600
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Skye
42
2 / 10 / 3
1,387
198
20,537
27,900
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Tactical Reload

Tactical Reload

Weapon

Generate 8 Ammo after getting an Elimination.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

39
1 / 9 / 0
1,000
143
14,031
20,178
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
4 / 1 / 16
2,442
349
40,363
16,923
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
Deywen
Fernando
59
12 / 2 / 9
2,236
319
29,823
38,008
15,748
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
Diemuddi
Lillith
47
7 / 0 / 15
2,384
341
33,151
15,043
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Imani
greh0v
Imani
32
9 / 1 / 11
2,499
357
56,349
16,029
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

21
8 / 3 / 7
2,155
308
30,017
20,890
708
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

38s
Objective Time
7m 25s
12
Kill Participation
98
7
Kills
40
40
Deaths
7
5
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
W
Fernando
Deywen
Fernando
12
2
9
8.25
W
Lillith
Diemuddi
Lillith
7
0
15
14.5
L
Viktor
0
7
0
0
L
Lillith
MURDERMURDER
Lillith
2
8
1
0.31
W
Imani
greh0v
Imani
9
1
11
14.5
L
Raum
2
6
1
0.42
L
Skye
2
10
3
0.35
L
1
9
0
0.11
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,893
Damage
189,703
189,703
Taken
106,893
3,600
Shielding
16,456
35,414
Healing
61,552
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,363
29,117
1,313
4,877
16,923
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Deywen
Fernando
29,823
16,988
0
7,649
38,008
15,748
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
Diemuddi
Lillith
33,151
21,531
35,003
28
15,043
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
23,888
15,721
0
7,492
28,259
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
MURDERMURDER
Lillith
25,599
11,228
9,994
486
33,114
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Imani
greh0v
Imani
56,349
33,875
1,139
6,099
16,029
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Raum
22,838
20,240
0
9,885
80,252
3,600

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Skye
20,537
13,652
0
5,081
27,900
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
14,031
10,371
0
2,476
20,178
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,017
26,766
0
5,444
20,890
708
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role