Player Matchup

Ying
Ying
BojackDogmen
Ying
Level 69
Champion Stats
4W - 6L
1,547 SR
Queue Stats
36W - 39L
1,426 Elo+
Solo
Fernando
Fernando
CAVALIERE50
Fernando
Level 42
Champion Stats
42W - 45L
1,597 SR
Queue Stats
59W - 70L
1,465 Elo+
Party 1
Imani
Imani
ManuX140
Imani
Level 61
Champion Stats
5W - 7L
1,484 SR
Queue Stats
130W - 141L
1,482 Elo+
Party 1
Drogoz
Drogoz
Saniaram
Drogoz
Level 101
Champion Stats
2W - 1L
1,871 SR
Queue Stats
5W - 7L
1,588 Elo+
Solo
Willo
Willo
dextrupto_
Willo
Level 70
Champion Stats
18W - 19L
1,616 SR
Queue Stats
78W - 92L
1,476 Elo+
Party 1
Team Averages
Level 69
1,623 SR
1,487 Elo+

VS

Team Averages
Level 514
1,519 SR
1,436 Elo+
Rei
Rei
Eidko
Rei
Level 556
Champion Stats
3W - 3L
1,418 SR
Queue Stats
76W - 78L
1,482 Elo+
Solo
Fernando
Fernando
TragMar
Fernando
Level 72
Champion Stats
4W - 2L
1,720 SR
Queue Stats
114W - 131L
1,412 Elo+
Party 2
Zhin
Zhin
Ultan77
Zhin
Level 856
Champion Stats
34W - 32L
1,462 SR
Queue Stats
1,041W - 994L
1,490 Elo+
Solo
Strix
Strix
princeofgeek
Strix
Level 999
Champion Stats
154W - 136L
1,489 SR
Queue Stats
789W - 789L
1,406 Elo+
Solo
Vora
Vora
xxxMirai
Vora
Level 87
Champion Stats
17W - 14L
1,506 SR
Queue Stats
148W - 167L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
2 / 10 / 9
2,219
202
36,770
37,704
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
CAVALIERE50
Fernando
19
0 / 13 / 4
2,550
232
17,937
73,899
97,463
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
ManuX140
Imani
41
9 / 12 / 2
2,798
254
56,789
43,291
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Drogoz
Saniaram
Drogoz
49
4 / 12 / 3
2,206
201
31,579
32,528
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Lung Capacity

Lung Capacity

Fire Spit

Heal for 250 for each enemy hit with Fire Spit.

Level 5

Bask

Bask

Salvo

Heal for 70 for each enemy hit by your Salvo rockets.

Level 2

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Willo
29
5 / 12 / 5
2,973
270
79,193
44,003
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Eidko
Rei
60
9 / 1 / 30
3,615
329
35,903
29,812
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
TragMar
Fernando
28
2 / 5 / 15
3,128
284
33,648
84,670
50,293
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
Ultan77
Zhin
59
23 / 4 / 8
3,241
295
62,058
38,077
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

60
16 / 4 / 12
2,969
270
62,480
33,296
0
Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Vora
35
9 / 6 / 18
2,900
264
37,336
36,413
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 12s
Objective Time
6m 56s
43
Kill Participation
142
20
Kills
59
59
Deaths
20
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
L
Fernando
CAVALIERE50
Fernando
0
13
4
0.15
W
Rei
Eidko
Rei
9
1
30
24
L
Imani
ManuX140
Imani
9
12
2
0.83
L
Drogoz
Saniaram
Drogoz
4
12
3
0.46
W
Fernando
TragMar
Fernando
2
5
15
1.9
W
Zhin
Ultan77
Zhin
23
4
8
6.75
L
Willo
5
12
5
0.63
W
16
4
12
5.5
W
Vora
9
6
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,268
Damage
231,425
231,425
Taken
222,268
97,463
Shielding
50,293
59,126
Healing
156,230
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
36,770
22,695
20,825
12,354
37,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
CAVALIERE50
Fernando
17,937
13,568
0
5,420
73,899
97,463
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Rei
Eidko
Rei
35,903
34,839
111,111
27,225
29,812
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Imani
ManuX140
Imani
56,789
46,615
0
10,993
43,291
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
Saniaram
Drogoz
31,579
28,903
704
2,982
32,528
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
TragMar
Fernando
33,648
19,560
0
1,282
84,670
50,293
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Zhin
Ultan77
Zhin
62,058
53,076
0
5,728
38,077
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Willo
79,193
36,111
352
5,496
44,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,480
61,906
0
4,014
33,296
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
37,336
25,330
0
6,870
36,413
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role