Player Matchup

Raum
Raum
Qualifying
ClassDestroyer2
Raum
Qualifying
Level 78
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,288 Elo+
Party 2
Grohk
Grohk
Qualifying
FlyawayHare8264
Grohk
Qualifying
Level 91
Champion Stats
0W - 1L
1,507 SR
Queue Stats
5W - 5L
1,371 Elo+
Party 2
Moji
Moji
Silver III
PrettyDope88
Moji
Silver III
Level 228
Champion Stats
13W - 11L
1,494 SR
Queue Stats
253W - 251L
1,502 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum II
SnowzStormz
Mal'Damba
Platinum II
Level 999
Champion Stats
73W - 67L
1,582 SR
Queue Stats
743W - 699L
1,599 Elo+
Solo
Inara
Inara
Gold II
TheOGDank
Inara
Gold II
Level 305
Champion Stats
41W - 31L
1,587 SR
Queue Stats
315W - 319L
1,533 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 340
1,534 SR
1,458 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 553
1,608 SR
1,507 Elo+
Vora
Vora
Gold I
OBadBaeO
Vora
Gold I
Level 669
Champion Stats
24W - 21L
1,556 SR
Queue Stats
62W - 68L
1,490 Elo+
Solo
Cassie
Cassie
Gold IV
Tumlain
Cassie
Gold IV
Level 211
Champion Stats
5W - 3L
1,530 SR
Queue Stats
348W - 381L
1,472 Elo+
Solo
Jenos
Jenos
Gold III
Wojo94Amat
Jenos
Gold III
Level 762
Champion Stats
58W - 48L
1,663 SR
Queue Stats
520W - 556L
1,513 Elo+
Solo
Makoa
Makoa
Silver II
emanon624s
Makoa
Silver II
Level 131
Champion Stats
8W - 10L
1,586 SR
Queue Stats
53W - 52L
1,462 Elo+
Solo
Fernando
Fernando
Platinum III
tostos6257
Fernando
Platinum III
Level 990
Champion Stats
19W - 11L
1,704 SR
Queue Stats
375W - 328L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
12 / 16 / 20
5,782
263
131,949
304,356
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

48
10 / 17 / 23
5,282
240
171,154
132,513
4,120
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

54
8 / 32 / 16
5,097
232
101,800
127,090
48,812

Level 4

Level 2

Level 4

Level 3

Level 2

Level 1

Mal'Damba
SnowzStormz
Mal'Damba
59
9 / 14 / 18
5,197
236
98,775
76,155
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Inara
TheOGDank
Inara
51
8 / 20 / 22
5,952
271
102,926
223,921
21,648
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
AzaanKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
YagorathTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
32 / 10 / 26
6,617
301
213,374
90,680
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
Tumlain
Cassie
44
15 / 9 / 31
7,343
334
222,805
65,548
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Jenos
59
15 / 7 / 58
8,489
386
96,399
63,900
31,521
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
54
20 / 10 / 35
6,979
317
162,942
209,358
55,558
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
tostos6257
Fernando
60
17 / 11 / 45
7,238
329
168,515
177,118
127,646
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 18s
Objective Time
20m 55s
146
Kill Participation
294
47
Kills
99
99
Deaths
47
99
Assists
195
Player
Kills
Deaths
Assists
KDA
L
12
16
20
1.38
L
10
17
23
1.26
W
Vora
32
10
26
4.5
L
8
32
16
0.5
L
Mal'Damba
SnowzStormz
Mal'Damba
9
14
18
1.29
L
Inara
TheOGDank
Inara
8
20
22
0.95
W
Cassie
Tumlain
Cassie
15
9
31
3.39
W
Jenos
15
7
58
6.29
W
Makoa
20
10
35
3.75
W
Fernando
tostos6257
Fernando
17
11
45
3.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

606,604
Damage
864,035
864,035
Taken
606,604
74,580
Shielding
214,725
365,358
Healing
342,730
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
131,949
80,855
0
30,323
304,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
171,154
71,264
58,934
50,981
132,513
4,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
213,374
148,965
0
15,458
90,680
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
101,800
95,393
39,341
11,122
127,090
48,812
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
SnowzStormz
Mal'Damba
98,775
45,373
152,728
21,423
76,155
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
TheOGDank
Inara
102,926
72,145
0
506
223,921
21,648
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Cassie
Tumlain
Cassie
222,805
193,006
0
3,749
65,548
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Jenos
96,399
68,814
241,246
46,942
63,900
31,521
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Makoa
162,942
153,343
0
21,224
209,358
55,558
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
tostos6257
Fernando
168,515
71,209
0
14,111
177,118
127,646
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role