Player Matchup

Ying
Ying
Bronze II
Kelpie-Flix
Ying
Bronze II
Level 65
Champion Stats
5W - 7L
1,493 SR
Queue Stats
42W - 46L
1,408 Elo+
Solo
Willo
Willo
Silver I
Rambochuru
Willo
Silver I
Level 418
Champion Stats
4W - 5L
1,456 SR
Queue Stats
301W - 318L
1,389 Elo+
Party 2
Terminus
Terminus
Silver III
Secolaba
Terminus
Silver III
Level 95
Champion Stats
19W - 18L
1,648 SR
Queue Stats
52W - 58L
1,423 Elo+
Party 2
Jenos
Jenos
Silver II
Shong20
Jenos
Silver II
Level 750
Champion Stats
59W - 62L
1,567 SR
Queue Stats
543W - 590L
1,389 Elo+
Party 2
Barik
Barik
Silver V
sineiser
Barik
Silver V
Level 490
Champion Stats
9W - 15L
1,365 SR
Queue Stats
118W - 126L
1,374 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 364
1,506 SR
1,396 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 246
1,536 SR
1,368 Elo+
Corvus
Corvus
Bronze I
CreamFarts
Corvus
Bronze I
Level 142
Champion Stats
0W - 4L
1,500 SR
Queue Stats
185W - 182L
1,308 Elo+
Party 1
Lex
Lex
Bronze I
OsamaDonDada
Lex
Bronze I
Level 194
Champion Stats
11W - 12L
1,586 SR
Queue Stats
433W - 454L
1,373 Elo+
Solo
Kinessa
Kinessa
Bronze II
UPTOWNTIM
Kinessa
Bronze II
Level 132
Champion Stats
4W - 8L
1,481 SR
Queue Stats
27W - 43L
1,325 Elo+
Solo
Inara
Inara
Gold V
UkuleleYall
Inara
Gold V
Level 274
Champion Stats
6W - 6L
1,635 SR
Queue Stats
188W - 189L
1,392 Elo+
Party 1
Lian
Lian
Silver I
xXLadyBiaXx
Lian
Silver I
Level 490
Champion Stats
42W - 68L
1,480 SR
Queue Stats
451W - 496L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
6 / 9 / 18
3,468
193
57,284
67,802
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Willo
58
16 / 10 / 9
3,940
219
100,909
58,423
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Terminus
Secolaba
Terminus
23
10 / 15 / 5
3,326
185
55,014
117,333
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Jenos
Shong20
Jenos
59
1 / 9 / 23
3,273
182
26,729
39,713
14,440
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
sineiser
Barik
52
6 / 10 / 11
3,644
202
74,625
87,817
107,892
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
ZhinSkye
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
CreamFarts
Corvus
43
8 / 7 / 31
4,642
258
40,858
42,712
2,730
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
15 / 9 / 10
4,607
256
88,098
68,292
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Kinessa
UPTOWNTIM
Kinessa
17
9 / 7 / 16
3,219
179
68,844
38,625
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

47
12 / 9 / 20
4,691
261
82,731
118,817
28,943
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
12 / 7 / 12
3,789
211
90,557
46,115
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
8m 55s
105
Kill Participation
145
39
Kills
56
53
Deaths
39
66
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Corvus
CreamFarts
Corvus
8
7
31
3.36
W
6
9
18
1.67
L
15
9
10
2.22
W
Willo
16
10
9
2.05
W
Terminus
Secolaba
Terminus
10
15
5
0.83
W
Jenos
Shong20
Jenos
1
9
23
1.39
L
Kinessa
UPTOWNTIM
Kinessa
9
7
16
2.43
L
12
9
20
2.44
W
Barik
sineiser
Barik
6
10
11
1.15
L
12
7
12
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,561
Damage
371,088
371,088
Taken
314,561
122,332
Shielding
31,673
209,292
Healing
172,208
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
CreamFarts
Corvus
40,858
33,627
134,846
19,681
42,712
2,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
57,284
32,952
52,550
31,675
67,802
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
88,098
84,683
0
5,062
68,292
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Willo
100,909
55,381
0
194
58,423
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
Secolaba
Terminus
55,014
33,966
0
17,512
117,333
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Shong20
Jenos
26,729
16,214
91,988
12,734
39,713
14,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kinessa
UPTOWNTIM
Kinessa
68,844
54,053
1,975
7,435
38,625
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
82,731
68,493
0
1,334
118,817
28,943
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
sineiser
Barik
74,625
74,625
0
2,639
87,817
107,892
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
90,557
90,001
0
1,875
46,115
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role