Player Matchup

Fernando
Fernando
Platinum V
KrolikZ
Fernando
Platinum V
Level 999
Champion Stats
26W - 13L
1,707 SR
Queue Stats
407W - 390L
1,515 Elo+
Party 1
Barik
Barik
Gold IV
Neon5628
Barik
Gold IV
Level 120
Champion Stats
2W - 0L
1,613 SR
Queue Stats
4W - 8L
1,297 Elo+
Party 2
Androxus
Androxus
Platinum II
Panziomek
Androxus
Platinum II
Level 150
Champion Stats
20W - 13L
1,607 SR
Queue Stats
130W - 117L
1,584 Elo+
Party 1
Io
Io
Qualifying
kartooofeelek
Io
Qualifying
Level 35
Champion Stats
3W - 4L
1,580 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Tyra
Tyra
Qualifying
mirkovic2002ttv
Tyra
Qualifying
Level 126
Champion Stats
33W - 18L
1,757 SR
Queue Stats
146W - 136L
1,610 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 286
1,653 SR
1,501 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 264
1,614 SR
1,526 Elo+
Khan
Khan
Platinum III
Akukubensen
Khan
Platinum III
Level 999
Champion Stats
100W - 103L
1,706 SR
Queue Stats
1,028W - 1,015L
1,594 Elo+
Solo
Inara
Inara
Gold II
DieKeuleDerEule
Inara
Gold II
Level 130
Champion Stats
10W - 18L
1,624 SR
Queue Stats
168W - 167L
1,560 Elo+
Solo
Ying
Ying
Gold I
DoneByFenrir
Ying
Gold I
Level 80
Champion Stats
2W - 2L
1,680 SR
Queue Stats
33W - 30L
1,565 Elo+
Solo
Maeve
Maeve
Qualifying
Jenere
Maeve
Qualifying
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Viktor
Viktor
Gold IV
NikFiuriy
Viktor
Gold IV
Level 63
Champion Stats
1W - 1L
1,561 SR
Queue Stats
13W - 22L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KrolikZ
Fernando
59
8 / 1 / 18
2,657
332
54,384
48,036
27,713
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
Neon5628
Barik
53
2 / 1 / 18
2,999
375
39,713
28,413
51,303
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
Panziomek
Androxus
48
13 / 3 / 6
2,466
308
50,340
23,350
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

3
3 / 1 / 18
2,862
358
22,665
23,979
1,225
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

48
13 / 3 / 13
2,804
351
68,183
36,412
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
MakoaVora
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
6 / 4 / 1
1,784
223
34,134
50,184
19,144
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

41
1 / 6 / 4
1,900
238
54,447
90,641
7,536
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

49
1 / 6 / 4
1,764
221
13,357
25,024
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
Jenere
Maeve
19
0 / 13 / 0
1,149
144
24,860
30,726
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Viktor
NikFiuriy
Viktor
32
1 / 10 / 3
1,446
181
33,392
38,710
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 32s
Objective Time
2m 22s
112
Kill Participation
21
39
Kills
9
9
Deaths
39
73
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
1
6
4
0.5
L
1
6
4
0.5
L
Maeve
Jenere
Maeve
0
13
0
0
W
Fernando
KrolikZ
Fernando
8
1
18
17
W
Barik
Neon5628
Barik
2
1
18
11
L
Viktor
NikFiuriy
Viktor
1
10
3
0.25
W
Androxus
Panziomek
Androxus
13
3
6
5.33
W
3
1
18
12
W
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,285
Damage
160,190
160,190
Taken
235,285
80,241
Shielding
26,680
127,081
Healing
112,672
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,134
31,791
977
12,012
50,184
19,144
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
54,447
36,624
0
0
90,641
7,536
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
13,357
13,357
78,292
11,652
25,024
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Maeve
Jenere
Maeve
24,860
20,908
0
2,434
30,726
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
KrolikZ
Fernando
54,384
32,526
0
3,533
48,036
27,713
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Barik
Neon5628
Barik
39,713
39,713
0
4,707
28,413
51,303
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
NikFiuriy
Viktor
33,392
21,525
0
7,305
38,710
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Panziomek
Androxus
50,340
42,654
0
9,430
23,350
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,665
19,888
84,182
23,546
23,979
1,225
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
68,183
59,021
0
1,683
36,412
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role