Player Matchup

Bronze I
CannibalHouse
Unknown
Bronze I
Level 999
Champion Stats
107W - 184L
1,474 SR
Queue Stats
2,237W - 2,279L
1,422 Elo+
Solo
Raum
Raum
Bronze I
CreamFarts
Raum
Bronze I
Level 142
Champion Stats
18W - 18L
1,663 SR
Queue Stats
185W - 182L
1,282 Elo+
Party 1
Fernando
Fernando
Qualifying
SoggyToasttt443
Fernando
Qualifying
Level 44
Champion Stats
4W - 5L
1,556 SR
Queue Stats
18W - 24L
1,367 Elo+
Solo
Furia
Furia
Gold V
UkuleleYall
Furia
Gold V
Level 274
Champion Stats
25W - 17L
1,580 SR
Queue Stats
188W - 189L
1,382 Elo+
Party 1
Imani
Imani
Silver I
xXLadyBiaXx
Imani
Silver I
Level 490
Champion Stats
11W - 27L
1,403 SR
Queue Stats
457W - 502L
1,431 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 390
1,535 SR
1,377 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 514
1,581 SR
1,406 Elo+
Octavia
Octavia
Bronze I
Dexvin
Octavia
Bronze I
Level 816
Champion Stats
19W - 28L
1,494 SR
Queue Stats
996W - 1,057L
1,410 Elo+
Solo
Dredge
Dredge
Silver I
Rambochuru
Dredge
Silver I
Level 418
Champion Stats
11W - 12L
1,599 SR
Queue Stats
301W - 318L
1,399 Elo+
Party 2
Terminus
Terminus
Silver III
Secolaba
Terminus
Silver III
Level 95
Champion Stats
19W - 18L
1,658 SR
Queue Stats
52W - 58L
1,431 Elo+
Party 2
Grover
Grover
Silver II
Shong20
Grover
Silver II
Level 750
Champion Stats
13W - 13L
1,656 SR
Queue Stats
546W - 594L
1,398 Elo+
Party 2
Inara
Inara
Silver V
sineiser
Inara
Silver V
Level 490
Champion Stats
0W - 1L
1,500 SR
Queue Stats
118W - 126L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 10 / 10
3,790
253
69,941
44,502
0

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

43
13 / 4 / 29
4,577
305
83,051
134,046
18,363
Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
18
3 / 6 / 14
4,413
294
43,778
117,897
206,708
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
14 / 8 / 19
4,084
272
68,614
36,919
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.6s.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

58
15 / 7 / 16
4,043
270
101,775
36,607
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Bans
MaeveAndroxus
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Dexvin
Octavia
59
8 / 12 / 9
3,201
213
97,415
53,388
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Dredge
Rambochuru
Dredge
58
13 / 10 / 9
3,770
251
118,499
51,360
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Terminus
Secolaba
Terminus
23
9 / 12 / 6
2,813
188
52,823
98,259
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Grover
Shong20
Grover
59
3 / 8 / 22
3,311
221
47,902
63,247
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Level 1

Inara
sineiser
Inara
52
2 / 12 / 10
2,844
190
53,332
100,905
11,714
Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 23s
Objective Time
5m 41s
146
Kill Participation
91
58
Kills
35
35
Deaths
54
88
Assists
56
Player
Kills
Deaths
Assists
KDA
W
13
10
10
1.8
W
13
4
29
6.88
L
Octavia
Dexvin
Octavia
8
12
9
1.04
L
Dredge
Rambochuru
Dredge
13
10
9
1.75
L
Terminus
Secolaba
Terminus
9
12
6
1
L
Grover
Shong20
Grover
3
8
22
1.75
W
Fernando
3
6
14
1.67
W
14
8
19
2.94
L
Inara
sineiser
Inara
2
12
10
0.58
W
15
7
16
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,159
Damage
369,971
369,971
Taken
367,159
225,071
Shielding
11,714
174,978
Healing
171,183
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
69,941
43,853
1,116
5,271
44,502
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
83,051
62,860
56,023
25,826
134,046
18,363
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
Dexvin
Octavia
97,415
65,825
4,701
4,317
53,388
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
Rambochuru
Dredge
118,499
87,539
0
5,066
51,360
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Terminus
Secolaba
Terminus
52,823
40,981
0
17,417
98,259
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
Shong20
Grover
47,902
38,070
96,234
42,508
63,247
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
43,778
37,002
0
6,209
117,897
206,708
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
68,614
50,014
62,174
11,367
36,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
sineiser
Inara
53,332
38,285
0
940
100,905
11,714
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
101,775
48,953
0
6,992
36,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role