Player Matchup

Pip
Pip
FantasmaNik
Pip
Level 40
Champion Stats
4W - 1L
1,722 SR
Queue Stats
75W - 65L
1,482 Elo+
Party 1
Fernando
Fernando
HopyVVS
Fernando
Level 151
Champion Stats
30W - 9L
1,732 SR
Queue Stats
40W - 24L
1,664 Elo+
Solo
Moji
Moji
Maxpowerade
Moji
Level 91
Champion Stats
24W - 16L
1,589 SR
Queue Stats
297W - 306L
1,496 Elo+
Party 1
Lian
Lian
NathanDragonus
Lian
Level 400
Champion Stats
20W - 19L
1,476 SR
Queue Stats
366W - 386L
1,501 Elo+
Solo
Koga
Koga
turey212
Koga
Level 203
Champion Stats
5W - 1L
1,715 SR
Queue Stats
62W - 65L
1,558 Elo+
Solo
Team Averages
Level 177
1,647 SR
1,540 Elo+

VS

Team Averages
Level 896
1,567 SR
1,545 Elo+
Ying
Ying
AdryLudopia
Ying
Level 484
Champion Stats
76W - 82L
1,494 SR
Queue Stats
322W - 331L
1,520 Elo+
Solo
Bomb King
Bomb King
Bengbros
Bomb King
Level 999
Champion Stats
98W - 98L
1,600 SR
Queue Stats
274W - 261L
1,578 Elo+
Solo
Fernando
Fernando
Donkishin
Fernando
Level 999
Champion Stats
32W - 22L
1,701 SR
Queue Stats
664W - 670L
1,480 Elo+
Solo
Betty la Bomba
Betty la Bomba
USUALLYDRUNK
Betty la Bomba
Level 999
Champion Stats
278W - 299L
1,572 SR
Queue Stats
1,377W - 1,328L
1,541 Elo+
Solo
Ruckus
Ruckus
amew_el_tuerto
Ruckus
Level 999
Champion Stats
2W - 5L
1,471 SR
Queue Stats
1,044W - 1,088L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
4 / 6 / 16
3,261
204
32,353
37,768
14,639
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Fernando
HopyVVS
Fernando
20
15 / 2 / 21
4,757
297
88,793
100,056
148,173
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
6 / 7 / 25
4,144
259
36,645
49,211
26,193

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

46
20 / 10 / 16
4,003
250
87,631
40,081
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
54
24 / 8 / 19
4,318
270
107,526
52,334
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 18 / 12
3,077
192
27,287
60,724
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
Bengbros
Bomb King
58
10 / 13 / 4
3,318
207
64,553
53,386
0
Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
Donkishin
Fernando
59
5 / 8 / 6
3,134
196
49,929
92,003
78,873
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Betty la Bomba
USUALLYDRUNK
Betty la Bomba
57
6 / 15 / 9
2,834
177
69,168
51,764
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 200%.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 200%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 20%.

Level 1

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

60
11 / 15 / 6
3,215
201
68,513
95,071
65,637
At The Ready

At The Ready

Missile Launcher

Generate 50 Ammo for each enemy hit by Missile Launcher.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
5m 28s
166
Kill Participation
70
69
Kills
33
33
Deaths
69
97
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
18
12
0.39
L
Bomb King
Bengbros
Bomb King
10
13
4
0.92
L
Fernando
Donkishin
Fernando
5
8
6
1
W
4
6
16
2
W
Fernando
HopyVVS
Fernando
15
2
21
12.75
W
6
7
25
2.64
W
20
10
16
2.8
L
Betty la Bomba
USUALLYDRUNK
Betty la Bomba
6
15
9
0.7
L
11
15
6
0.93
W
Koga
24
8
19
4.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,948
Damage
279,450
279,450
Taken
352,948
189,005
Shielding
144,510
180,158
Healing
131,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,287
27,287
77,300
20,757
60,724
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Bomb King
Bengbros
Bomb King
64,553
51,794
0
13,056
53,386
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Donkishin
Fernando
49,929
38,750
0
9,113
92,003
78,873
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,353
28,662
43,235
16,826
37,768
14,639
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
HopyVVS
Fernando
88,793
61,396
0
8,508
100,056
148,173
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,645
36,645
83,391
18,777
49,211
26,193
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
87,631
86,031
0
4,551
40,081
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Betty la Bomba
USUALLYDRUNK
Betty la Bomba
69,168
41,983
0
8,023
51,764
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
68,513
51,841
0
3,326
95,071
65,637
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
107,526
100,275
0
4,870
52,334
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role